Quite different here is Resident Evil Zero.
In my view, extremely logical and structured, but always demanding and adrenaline-impulsive one goes out to explore the journey to another mansion.
The figures break no trees out, Billy and Rebecca act very well as a team and have a certain rapport with each other, and Billy's history as a naval soldier adds the figure added pleasantly depth.
The other characters are just as interesting, but also no more than the usual two-stroke Eure.
The story of the game I think is also very interesting, the little details and special features I like even better than Resident Evil (1).
So you end up in torture chambers, a luxoriösen train or an abandoned church - all the scenes not only ethical / human abysses open up, but also atmospheric are so dense that it is a delight.
Graphics and sound are hard to beat, even in 2009 the rendered backgrounds and pulse-driving background music are still very, very pleasant.
Without spoilers is not much to say: Overall a great gaming experience that is extremely benefited from his innovations the team work and the "objects-drop" and extremely well-suited for beginners.
The puzzles are designed interesting the scenes and documents drive the atmosphere on the top and the rest of the RE framework works as well as ever.
Certainly a worthy part of the franchise and one of the best GameCube games.
Very good!
11/15 points