Unfortunately, the money were thrown out the window and covered the hopes / expectations. I liken FH2 the predecessors and not with the One version and am extremely disappointed about this brazen clone. Seriously a mod for FH1 would have been better.
Yes - the graphics also acts executed claps unkind to me. Grob, pop up like (especially the shadow - underground), constantly repeated and leaves absolutely no mood arise. Definitely a throwback to the first part. I can not imagine how the graphics must be so worse than FH1 due to hardware restriction me easily. Net laity from understanding it would have been enough to take FH1 as a basis and easy to create a new map and all the trappings (ie vehicles, etc. radio stations) easy to pack it. Even if it should be the forest and Wiesenbefahrbarkeit, I wonder why FUEL on 14,000 square kilometers, looks better than FH2 (outside admitted now times the deficiencies of FUEL).
Yes - the gameplay is totally messed up. Almost no traffic on the roads, agility of the car like a steamroller, fully opening the throttle without claim without end. In addition, the speed sensation causing feedback Straßenunebemneiten and high speeds These missing eg.. Sorry but 280kmh have never felt so boring.
Yes - the music has been better. 3 or 7 channels or not (and I am there already question why these circumcision). For example. Pulse plays only one or two good tracks, the rest of fits rather in an elevator or the halls of a shopping center. But also fits somehow to boredom.
The driving noise (eg the acoustic nonexistent dirt from the shaved 90s banquets in the wheel arches) itself fit perfectly to the abstract and unrealistic ride. Juhu.
Yes - the map is felt considerably less than at FH1, which only reason is good because the quantity of half measures is limited thus. I also probably need not understand what one a kilometer - needs extremely ugly and dead straight tunnel if you do not know the difference between 80kmh and 280kmh. Again missing the speed sensation, other cars and just the fun. Ever what please use to me a great driving physics when it comes to 9 of 10km just straight (evt. A concession to all who are traveling with the dragster-like US muscle cars with truck chassis), and it still feels like gliding?
No - the game you can not just recommend. Would it be the predecessor of FH1 it would be ok and FH1 even an increase. But it would have been really better not to develop for the 360 if it is not is serious.
I hope hard that at least restores to update the level of FH1 - but also expect the same the next disappointment because it will not be forthcoming. I could get along with almost everything that has been criticized, but simply the agile "on the road" feeling completely missing because it is glides bored with 280 things without traffic and on glassy Holperpisten even in curves as if on rails, a no-go.
FH1 shakes because at least one through, at high speeds, it came in front of a really fast and the feeling to really be in the middle of traffic was great.
Buy some FH1 love developers, it gambles times an hour and then plays what you've delivered her there.
Who really intends FH2 to gamble on the 360 that should have when doing before he leaves FH1. When he tired of FH2 has - FH1 in and enjoy what has improved from FH2 (ie the perceived prequel to FH1) to FH1.
PS: Interesting to see the way that the 4 and 5 star reviews (was wondering if there has not been wrong one time or another in the version or the entire game) to be interpreted as not useful.