Graphically, it is also very successful, as we look for Metal Gear Max Payne so we play it.
What a pleasure to see an old video game hero, covered with dark circles, some white hair and a small pot belly! Towards the end, Max wears a look recalling the dealer chemist Bryan Cranston of Breaking Bad.
The challenge is intact: no bullet time, this ability of our hero to slow time to pass between the balls, it's hard to get out alive. And stress is to go because they are crooks who will surge waves on without respite.
Yet despite all these qualities, I happened to be disappointed in this final installment. Because ultimately it is for 10 hours the same, changing décor.
While Max Payne is not an RPG, but still ... the gold weapons customization remains very superficial. In 15 years, the gamplay n, has not changed! Worse, it is even more limited! It is no longer possible to play with grenades or Molotov cocktails or mortars. The shots, it seems to be limited to the same weapons from beginning to end ...
While Split Screen and restraint, Max Payne is a small masterpiece of narrative work to pleasure a little attenuated by the limitations of solo gameplay. One awaits the continuation with a sober Max and some kgs less ...