In short an impressive resume and especially a new promise: Vanquish revolutionize Third Person Shooter (TPS - gears of wars, in short games or seen your character can be put in the back cover).
[****** ****** TPS Revolution]
Let's be honest: Vanquish revolutionize the genre.
Imagine a Gears of Wars that leaves at 100 miles an hour, imagine the shots phases of a Nathan Drake Uncharted or has an armor allowing him bioman hyper acceleration of death that kills.
Imagine that in addition to this crazy speed you have a "bullet time" which will allow you to find the weak points of your foes.
A nervous game, fun and gives free rein to disproportionate action. Here, unlike the competition, coverage only serves to blow briefly. You are constantly pushing the confrontation and sometimes it is smarter to go out a slip to 100 hours to approach before concluding with a slow motion you will eliminate your enemies take shots like the damned.
One can not but be excited, the game is beautiful and it does not undergo slowdowns. Music is a little techno speed, not necessarily pleasant but appropriate to the game.
The atmosphere of the game will be divided, futuristic, it can lack variety.
In short, the challenge was to revolutionize the genre, it is successful and handily.
[****** Excellent Gameplay for average game ******]
But here Vanquish is not free from defects. If the gameplay is very well built it is not the case of the game itself.
Very short, count 6h game (including kinematics) to see the end. The game has neither coop, or multi. In short the only interest is to do it again this principle of "scoring" or one can compare its performance with other players online: it's thin.
But the rub or it is in the repetitiveness. Indeed, despite a short life the game could have been original and we offer a variety Boss. This is not the case, recycling bosses, enemies here in order.
Finally Vanquish is an excellent game, see a blockbuster, during those first two hours. We discover the gameplay is discovered the game was fun. Then we saw these two days ...
Then we saw them again a third time and end of the game ...
In short, a game that I would call "niche" because it will appeal to true enthusiasts (Hardcore Gamers who do not hesitate to buy 4/5 games per month) would do for his nervousness.
At that time, you will not have any excuse to succumb.