Suffice to say that this SimCity was expected to turn. The comeback of a legend .. smashing in more ways than one. Indeed, the philosophy changed, we can not make super large cities, confined to a limited area you have to fight against his instinct to cover the field. Indeed the interest is not there. The interest is to create several towns and have them cooperate together, alone, or with others (each creates one or more cities in a region). And damn it's addictive! Important Notes: 1- necessarily Online Game (pfff, yet .. like Diablo 3 and with the same worries and backup servers) 2- catastrophic release .. 3 EN servers available outside .. it would have taken 20 !!! (I am not exaggerating) yet they could be expected, there had to beta before .. The team reacted quickly to add 5 more and then another 3 more ... but always congested. Fortunately things are better now. 3- A mountain of bugs .. at the exit gradually corrected., Understand the problems related to slow as the sharing of resources that do not put themselves updated in real time, just the cities destroyed, lost, we thanked unable to save locally .. (online game ..) but also malfunctions, such as disasters that may never hit your city or hit 5 times in 10min destroying everything, or the inherent stupidity of sims, catastrophic traffic problems (of both cars completely sarrĂȘtent (bug), or more commonly the simple fact that all the cars take the shortest path, even if it is a dirt road with a monumental cap while an expressway going in parallel.
In short, my rating reflects the current state of affairs: The OK servers, OK resources sharing, accepting that this new SimCity is not a copy of the old and a lot of the bugs have been erased . In the end it shows a good game, but very addictive to play more with friends to really appreciate it.