First the positive things:
- The graphics are really appealing and well done
- There is a good selection of cars
- The soundtrack is good (a matter of taste)
- Compared to The Run significantly shorter loading times
The negative aspects:
- No story, what's this ?!
- The controller is just not good when an Audi R8 is so vague and can be controlled as one otherwise only soft sprung Ford Mustangs knows the other games, then right simply because what is not.
Other 'high-class' vehicles can be better controlled (Bugatti Veyron, Koenigsegg Agera R) but the yellow of the egg is not anyway.
- The Crashcam ... one probably in the beginning. still a nice gimmick, but later only corrosive. Here you can already see clearly 'Burnout' genes, which can not even leave this Cam is another minus point
- The KI ... why is EA itself in the 19th installment of the series not to row gets at least a _halbwegs_ realistic AI programming, will probably remain a mystery forever.
The following example: Audi R8 vs. Shelby Cobra, thwarted in a known manner by BurnOut takedown the opponent and 10sec later he flies past with what felt like 400km / h, although the case is in all vehicle values ​​significantly behind. This rubber band effect is just annoying and may also have a frustrating effect.
- While there are some additional material, but the leaves are paying EA well ...
I know NFS had never really had the claim to be a 'realistic' racing game, but should be a Arcarderacer but coming much faster in the drift through the corners ?! Come on ...
The game has very little in common with a real NFS. In my opinion, the game is a burnout clones was just like NFS painted and if you already do that, you could have installed at least NEN Crash Mode from BO3 takedown.
The game I've brought as part of the Games for 49 3-action, ie 16.33 for the game and the new NFSMW is probably. just as valuable ... The original MW brings because, even after more than 7 years, there remains significantly more playfulness with.