Cole can be controlled very easily. The "Parkour" effect comes here full effect. The race over rooftops and moving hand over hand on projections is intuitively obvious, the protagonist clings so clear and predictable, that it sometimes even annoying, if you get stuck, although you really want to fall freely.
The graphics are average; Although see the electrical flashes and explosions from excellent, but the character models, except for the blurred by Cole himself, and somewhat monotonous. The cars look as they would someone from "GTA San Andreas" imported, a damage model you are looking almost in vain. This exists namely in my estimation only in three stages: undamaged, badly damaged by the explosion. An unexploded car looks like a heavily damaged, only the tires missing. Too bad.
Background music exists in the form of sporadic onset, dramatically staged pieces. These are suitable, especially the battle music is drifting and improve the gaming experience significantly.
The sound is good, the sound when Cole falls from a great height on the ground, this suggests a deep furrow and then just keep running, chasing a shiver down the spine. The electrical skills are set to music clean.
The Coles skills can be upgraded through missions and the like gained experience points during the game. This factor gives the game a pleasant stimulus to do the most good or evil.
Why the game is over 18, it is not clear for me. There is no blood, limbs remain on the bodies and the dead are no longer vulnerable or moveable. The very fact that you hurt, can kill people lying on the ground by kicking, was probably decisive here. The ways of USK are unfathomable.
As a conclusion I can InFamous to anyone who is interested in the theme of "Superheroes". The little too short playing time is okay because there are plenty of side missions and collectable items.