The story is simple: Kirby must stop the evil King Dedede!
More you also do not know, because the stories in such Jump N 'runs are usually secondary.
Kirbys Dreamland not yet offers the popular ability of Kirby to absorb the properties of opponents, but that's not bad, I think, because it is fun to suck enemies and spitting on others. Kirby differs from many other Platform Games hero because he did not plan on jumping them, but it sucks halt. In addition, he can fly by inflates like a puffer fish, also something special at the time. And his simple but sweet design is one reason why Kirby was so successful.
Dreamland is indeed a very short Game Boy title, but also a very more fun, such as Super Mario Land. Barely four levels plus final boss, the game, but you can also gamble a significantly harder mode where you press a certain combination in the title menu (we learn after the first gamble, otherwise mans can indeed look for commands on the Internet if you directly to wants to give the Hard Mode).
Visually I can not say as much, it's a Game Boy game, and that describes the graphics course. Nostalgics will certainly still love the sweet animations, like me. If today's games are, however, accustomed to, you will of course react differently, but that is true anyway in all older games like to I for the simple but beautiful design of Dreamland, as well as the wonderful soundtrack, which is a classic in my eyes is. Straight Green Greens is Kirbys signature tune, but the other pieces have been immortalized in my ears, no wonder that they are returned in the latest Smash Bros. offshoot for the 3DS.
Conclusion: Either as a cartridge or as a cheaper download from the e-shop, Kirby's Dream Land is a short, but very nice and entertaining Platform Games-fun you can gamble again. Looking forward now much on part 2 and the NES branch.