Fabulous!  80

Fabulous! 80

Legend of Zelda: A Link to the Past (Video Game)

Customer Review

My favorite episode in the grand saga are the Zelda.

The first reason is that when I was younger the discovery of this game has literally scarred for life by her fabulous atmosphere and originality at various objects and their utilities.

The second is that (apart from the technical prowess of Twilight Princess) we are before the climax of the series (this is only my opinion!).

So, first, be it that the memory of some passages of anthology, like the Pied Piper who is dying in the world of darkness and that turns into tree trunk, the wake-Link's nearby uncle and the discovery of the Hyrule Castle and its decorations, or the "wrong" princess who once brought into full light becomes the boss of a dungeon, or to complete the forest lit by the sun through the branches and the clearing that hides the sword Excalibur, are proving to be really outstanding. I find a game that makes me now experience the same emotions at the time. Perhaps it is due to a compatibility between my perception and the unique atmosphere generated by this game? Here, for the emotional side ...

Now let's see a little the original side of the game.

The graphics are of great beauty: the palaces, the boss, the villages, the Zora Lake and the dark world example we plunge directly into a magical atmosphere greatly helped by a sometimes heroic soundtrack, sometimes joyful and sometimes melancholy, therefore of great variety.
We begin to enter a world where stroll through the villages becomes possible (thanks to the technical capabilities of the console, which was not the case of the first two versions) and pleasant (like the Ocarina of fishing areas Time or crossed oceans of The Windwaker) and therefore entering a new era of video game: a second life species (in the positive sense if there is one, and I say yes it is positive !!! !)
In terms of objects, it is a real pleasure to discover the Zora fins, hammer or the bird which allows you to travel and explore every corner of this universe.
Bosses are screwed, for one, you will break his mask in order to hammer finish, another will be destroyed by the fire wand ice for his head and back, the butterfly net can even serve to beat the first version of Aghanim!
I'll stop there because I can talk very long!

To summarize: a very very good game that loses a (very small) bit of its flavor when you know it by heart, whose only flaw (and that's saying something) some perspectives elusive but mostly a really high enough difficulty (we would have liked to spend our lives to discover this version of Zelda).
We are facing a very successful mix of the first two games (the first for the view and the dungeons and the second for found objects and villages) which benefits in addition to very very nice graphics and beautiful music!

This game is for me a real link to the past ...

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