For the game itself:
Dragonball - Revenge of Piccolo is a fairly successful game in terms of at least the story. Here and there, missing a few things that would complement the story yet, but the fans I guess is only aufallen. It begins at the Red Ribbon Army, goes Uranai Baba and finally ends at Piccolo. The controls are very simple and currently rules of each within a few minutes. However, here is already the crux: It has great press freedoms hardly any combos, but it is rather - as a previous speaker said - turn based and you need max. 3 buttons. From the innovation of the Wii is hardly anything to note in this game. Skin is the enemy, he is usually aufn floor, he "blinks" for a few seconds. and then goes further. Especially great if you collected just ne Combo have and then you have time to push him a pure, because during the "Blink - time" is invincible, or not vulnerable.
The game is 3D, but really feel it does not do you much. Merely to time an attack a la Kamehameha & co dodge.
The bosses in the game are anything but hard. The "End" saga, the battle against Piccolo, is the only one who has proven in my opinion as a tricky and frustrating.
Tournament mode:
One can in Tuniermodus first 5 (or 6?) Pick fighters. Thereafter, selected in random from the remaining and against which one has to fight. The whole 4x and then obtained Zeni (money). The fights are also here anything but difficult.
To unlock more players, you have to either the hidden objects in the story find fashion, a certain number of the Story Level with the rating "S" finish (go to when you run quickly through the levels, much HP is left at the end) or a mixture of the above points.
Everything sounds not bad ... but the yellow of the egg, this game is not necessarily.
Would I buy it again for me?
Since I am a die hard fan DB - Yes.
Since this was my first review, I would be happy about the one or other feedback.
MfG