The whole story is roughly similar to Lovecraft's "shadow over Innmouth", but that does not have to know in order to understand the game and have fun. Since the first part of "The Curse of" significant progress has been made in the graphic design, the control now works better on the Kindle. The rooms and exterior pictures now have a lot more depth, the effect of three-dimensional hidden objects. The story about a policeman who tried to save a kidnapped child, tells nice with a little film noir humor, so that sometimes the text lines are really worth reading. You have all been run to and fro, but that's okay, because you have to see a card that helps in an emergency, where you are and where you should go. Another feature is that you can use the collected utensils quickly and thus does not accumulate long list of items. The tasks are quite varied and sometimes quite to crack a nut, but if need be it can also be resolved. The whole game drags on for several hours, making it quite worth the price.