Aim of the game:
Based on the identical card set, the players take on roles and need to brew potions for which there is victory points.
Game preparation:
Spells, potions ingredients and gold coins are placed in the middle of the table.
Add to that the 5 stack potion cards come which were sorted in ascending order.
Finally, the players will each receive an identical set of cards of 12 character cards and two Gold and 3 ingredients.
Per pass each chooses for himself five of these 12 people, in the role he would like to slip and the game can begin.
How to play:
The player who was the last to act in the previous passage begins.
"Gero" want the uppermost potion brewing card and thus to secure the victory points.
He plays the witch out of his hand and titled this. "I am the Witch"
Now the players look clockwise, if they keep the same card in his hand. If this is not the case, you simply enter the next player.
Any player who has the witch also in his card deck, this must now play.
Peter also has a witch card!
Since there can be only one witch that has now Peter weigh which of the two options for him better.
Option 1: It also says "I am the Witch" and assumes the role, thus Gero must turn over his card and will empty out of this round. Still exists for Peter however, the danger that another player also "I am the witch!" calls.
He would have to choose the 2nd option to not perhaps go quite empty from this round. Namely as follows:
Option 2: In this way Peter has considered that it would be too risky to assume the role of witch of Gero.
He decides to seize the moment by saying:
"so be it!"
Now Peter can even brew the top potion but must additionally pay for 2 coins.
How to play round after round of the role cards and when all 5 cards in hand of the player were played ending a passage.
Full time:
On some drink tickets are ravens. Once 4 drink tickets were brewed, which ends showing a raven the game.
The player with the most victory points wins the game.
Conclusion:
First of Alea fans will be surprised.
Because "jinxed" is not a typical Alea genre.
It's more of an entertaining family game.
Instead Strategy contains and conveys it risk appetite.
The presentation is full of atmosphere, the rules clearly structured.
The game itself is more of a lightweight.
With the different roles a lot of variety comes into play.
With some you can brew potions, take with other gold, take ingredients, or steal from other players something.
As the game from the competition is living with the rollers, it will make the fifth most fun. Because here there will definitely be more Begenungen within a role, as a threesome.
But the fun factor depends not only on the number of players, but also of the round games.
Because of the role cards luck comes into play, in which one or other may thus develop frustration when he was a few laps acts in succession to take risks and therefore unsuccessful.
All in all a nice, entertaining family game, which can be used as warmers or nightcap quite convincing.