Thematically Wolfenstein is located in a world dominated by the regime, highly technical world of the 60's. This series has always drew much attention from the conscious use of elements of the Nazi era. The mere discussion of the adapted version for the German space, to avoid being indexed, was probably the best advertising campaign for the game. For my game but that has brought no difference. Whether insulted me an opponent even as bastard before I Bolze him a bullet in the head, I now also no special kick. The story lives in my eyes rather by their absurd ideas that more reminiscent of a B-movie, as in a brutal war game.
Tough Enough is Wolfenstein in playful ways but have: a state-of-the-art first-person shooter with excellent accessibility very well suited to me as casual gamers thanks pacifier difficulty setting. Yes, and it also undergoes frequent violence. And you meet existential decisions. Because the game is right off 18th
Playful highlights were diverse (boss-) for me fights against giant mechano-robotic machines. In addition to excellent playability and the overwhelming sound design me has remained extremely positive memories.
And one more thing: In the announcement for the game was particularly emphasized that one can realize his own style of play here (by stealth to rabidly). But even though I'm really familiar with good stealth games, I almost never managed to steal me unseen past several opponents. Seis drum. As a solo-person shooter Wolfenstein excellent work and need this component not in my eyes.
In this sense, I can only encourage the Wolfenstein-makers to move away with further consequences from the Nazi context on. An above-average game like this, the Nazi Geraffel be reassured on your right to find its buyer. Until then, a toast! - With iron beer.