Frustrating without end.

Frustrating without end.

Call of Duty: Black Ops II (100% uncut) (Video Game)

Customer Review

Like many previous speakers, I express myself here only for multiplayer.

First of all: I play COD Modern Warfare 2. And online since in principle I am also a "good player". In MW2 I had a 2.8 KD, in BO1 and a 2.2 in MW3 even a 3.5. So one can say that I "understood" these games per se. Of course, everyone had just called their quirks. Clear me has the Assassin perk in MW3 also annoyed and logically I found the spawns as annoying and of course there was nothing more ridiculous than just before the Osprey Gunner to be cleared by a Stealth bomber, but that could be for a few hours of play everything adjust and if you were the better players / is has mostly the 1 vs 1 can decide for themselves.

So now as Black Ops 2. I've also enjoyed huge. I think that Treyarch really something has come up in some things. The 10 points system I like that, I'm no longer forced tactical grenade or a gun or take other. I think it's good that there is now no more pro perks, all start in every game with the same conditions. I think it's good that there are no incredibly annoying Death Streaks or Last Stand more. And I think in principle the idea of ​​Scorestreaks well. So you will be rewarded as "Objective" player and people are forced to collect stamps or take flags. So that was it but also already with the pros.

The Cons I can cite the Scorestreaks again. Some are much too strong and easy to reach, others are ridiculously weak and others are easy to reach just impossible. The lightning, which is not very difficult to achieve, already so damn strong and brings an average of 2-3 always kills, if not more. The Tarnhelikopter, which can be reached in just a few Kill Confirmed Kills makes a sometimes almost 10-15 kills. Then even the dogs, super hard to get and then it incredibly weak. Two or three balls on a dog and he faded away. Because you create the K9 Unit with great difficulty and making a mere 2-4 kills. And then the swarm. To reach just a tad bit harder and it then so strong. Twice I got it (with an extremely defensive style of play) and managed every time you make many small paper airplanes almost 25 Kills. 3-4 times I've experienced it against me and one from snaps. As soon as you have been hit by the a one second comes after the spawn the next and makes you dull. Last point to Scorestreaks: in Kill Confirmed teammates are so eager for your brands. As often as they rush past me even if I just reload, and "steal" me my shot. Instead of getting 100 points only 25 (!). Super annoying.

So that I might actually live yet, if it were not for the other points:

1) If you take no MP / Sub Machine Gun has one lost. These are so incredibly strong again. Sometimes one is of a MP 500 meters above the Map "weggesnipert" and in narrow houses and the like anyway. Assault Rifles need not equip it, you are on the Maps always at a disadvantage, and also they have such a small loss. With the M27, for example, I need to shortest distance itself as much shot. Unbelievable. Quikscopen there are unfortunately also in BO2. In my eyes the biggest crap of the world. Clear it really requires a lot of skill and some people can really damn good. But something unrealistischeres there are not at all well.

2) What exactly is the Map designers have thought at the maps? All are insanely twisty, on each map are felt 100 boxes, barrels and the like rum and invites you to Headglitchen but something of a. I hate when I'm constantly blown away by a "head". That was in MW3 otherwise, but there was not nearly as many "hiding". If it then is still a dark map, you can see the opponents usually only when one is over.

3) grenades, stun grenades, Shock Charges and the like: everything is much too strong. If you dazzled you can already press square to respawn. The shells have a kill radius that sometimes you do not believe. And everywhere there are around those annoying S-mines. Could you through good responses Bouncing Betty dodge in MW3 yet, you can this now barely. Also by the "Black Ops-Jump". It sprints namely through the area and hear the shutter sound, I press refelxartig the right stick (tactical control for lying down / Ducking) and my character makes this Hechtsprung. Problem on the matter: my character jumpt exactly in de blast radius purely ...

4) The spawns are a disaster. The best example of an enemy spawn more or less right under my nose. I'll shoot him down, and they respawn around the next corner and shoot me again. How can it be that, for example, on the small Map Hijacked it is not even possible to take the third flag in Domination? I flitze with a teammate across, we kill two opponents who are just spawned, are just taking the flag and the two just gekillten opponents spawn back at their flag and defend it.

And now the two worst points:

5) "Lag Compensation" and "Hit Detection" are a joke. The following two examples: Surprising 1 vs 1. I shoot at the enemy (muzzle flash animation, magazine empties, the whole program), but it kills me. Then I see the Killcam and since I do not even raise the weapon. Hello? Next scene: I hide an enemy, shoot again, getting a Hitmarker and go down anyway (!). Again Killcam, this time you can see at least that I shoot, but the enemy wears no harm it. Where is my Hitmarker? But certainly just as often I have this advantage on my side. What makes me come to the conclusion that it does not win the better players, but the luckier or and this is probably the all-important negative point of the game: the player with the best internet connection. Sorry, but neither can I afford a line of 120 000, nor do I need this from my daily life, which is designed for very different things than the gamble and on.

6) Perhaps this has to do with point 5, or all houses in Blackops 2, even those who have and look as if they were made of reinforced concrete several stories, are made of 2 cm thick styrofoam. So how many times you will be killed through the wall and without the FMJ attachment. Unbelievable. Sometimes I'm already 2-3 seconds in a house or behind the wall, and yet I die. Several times it happened to me that I walked past outside of a house on the wall, suddenly die, I look at the Killcam and then see that a teammate was gunned down in the house and I'll still weggesprayt through the wall.

Finally, should also be mentioned that there is an audacity of Activision and Treyarch is to deliver an unfinished game. On the PS3 connection problems without end. Very often, the game, or even the complete console depends on. And now the blockbuster why I have written this review at all: after the last hanger bracket and the following restart I get the message that my data is stored incorrectly and my stats reset. Was from Level 52 Prestige 2 Prestige Level 1 0 ... A call to the support brought nothing there after 48 hours the error still and I have not hacked yet still boosted other.

In summary, I can say: the 60 Euro one should invest differently. Fun factor approaches 0, frustration factor is continuously at 100. Since there is a saying that first person shooters offer no potential for aggression. Quite often I wanted to bite in my controller or pepper him out the window.

Conclusion: Furstrierend without end.

made bread baking easy Rank: 5/5
August 13
good product but. 128 Rank: 4/5
February 17
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