- Every game (career) gets 5 minutes injury time with me. Always.
- After 4 of 5 corners of the ball is cleared to an opposing player who is always at the same position, which is NEVER covered by own
- 30 shots, 20 shots on goal, 1 goal. The opposition player so has inhuman reflexes while
- The own goalkeeper can bounce the lightest headers and your opponent shoots goal. Mostly 2 shots on goal and 1 goal.
- Individual players are so overpowered that they can not stop (Bobadilla of Augsburg, for example)
- LB = Player changes BUT LB = Lupfen. Through ball into the box, LB for substitution = lob into the arms of the goalkeeper
- The private players are so slow that you are getting caught up in the counter attacks after forward pass
- Player values are completely ignored in some situations. Sprinter with 90+ acceleration etc. to be obtained even by Fritz
- The ball physics are absolutely unrealistic.
In addition:
- Players out on loan you can buy immediately, only dissolve the loan, then renegotiating
- Matchmaking for sale only displays approximate values, now takes the Matchmaking years and to buy but just rubbish
- A youth player (17 years old) is a regular striker and top scorer in the league. Improves by nothing. To 0th
- At the beginning of each season injure 2-3 players. It's just always so. If not in the game, then during training.
A previous speaker said, "it just is not fun." And that is true. Man is happy about successful actions and gets it back to balance because something happens totally Sinnfreies, indifferent any physical laws and principles of gravity.
Why? I wonder really only Why? Clearly, development work takes time and I'm not saying that it is easy to program a good game. But there are so brutal fundamental things that do not require much to make the game worth playing.
Honestly? EACH FIFA players could work as a developer at EA and it would be 1000 times better.
But FIFA16 is quite different, with better AI, improved goalkeeper system and now brand new with Physic-realistic-thought-ball dynamic system ....