"Cranium" takes its place in the game for the evening in the larger group of friends, because only four players from a game can ever come about. If you gathered in such a round, so you can look forward to a very varied game, which represents the players of two between the competing teams with new challenges: we mere facts are in demand, and we must try to shine with good general education to soon after then already to move from theory to practice, if terms modeled with clay or songs are played. And also for friends tricky word puzzle, there are tasks galore, starting with the simple spelling (which this year is not uncommon for laughs at the table makes) to the real letters juggling. To do there in "Cranium" So enough. Very pleasing thing is that you can also start now because the game instruction is refreshing in focus and fits on both sides of a single sheet of paper. If you immerse yourself in the tests a, so to expect an entertaining and entertaining game, which unfortunately can turn my personal game experience, sometimes a bit too short: In addition to various long itineraries, which can be freely play by passed exams, there is namely the possibility of a erwürfeltes special characters in a train to skip the rest of a specific section on the game board. This little bit of luck with the dice I think is unnecessary because we already can "gain ground" in various other (more entertaining) ways on the field. But even if a game sometimes unintentionally very short fails: This game makes you want to make a more coming soon! The game is designed humorous and the durability of the article corresponds to the usual level. With maps, figures, modeling clay, sand glass, papers and pens many items are included, which can be well accommodated but in a box. The special value, even just in game educational terms, to win "Cranium" in that it is indeed faced with very different tasks. Here each player can in the team even shine - or face his weaknesses and rising to the challenges. Importantly: Do not make the mistake and send one or two players of the team almost constantly active role in the ring. Fun and learning success only set when the tasks are distributed evenly across all shoulders.