Mir were the missions in generals too monotonous. Each mission was, more or less, 'search and destroy' - regardless of whether enemy bases, bridges and cities. Only the GBA campaign stood out because you could be there to hang out the 'radical terrorists' and the only goal was the causing as much chaos (which I strongly suspect one reason was to index Generals in Germany). This scheme has undergone in Zero Hour not a radical, but significant revision. So China needs this time to protect nuclear reactors and mountain passes and hold the GBA must infiltrate aboard a ferry an American base to provide chemical weapons safely and America 'borrows' to a supply train of the GBA to the basic defensive over units inside to smuggle. All in all, the strategy important in DSN as the main game, which causes the player is equally strongly demanded.
Also videos were here, as opposed to generals, again weaved instead Mission Briefing. Unfortunately, one gets is never really explained what one has to do, which is why this (moreover ill konzepierten) can safely skip absurdities, to see the generals-usual in-game movie that brings a required details closer. But the biggest drawback of DSN is and will remain the cruel German censorship.
Once again, all civilians were removed from the game. This situation prevails in add-on is not quite as heavy as in generals, because you no longer so often staying in cities, yet by the atmosphere is affected. Furthermore, the terrorists were also replaced here by moving bombs which have similarity with steel barrels on wheels. Ridiculous.
Equally negative is designed the 'Cyborg-debate' the characters in the game. Sometimes voices were distorted beyond recognition, so you sometimes wish for subtitles. Alone for the excessive censorship I have to deduct two stars, especially as this is nothing more than window-dressing in the end.
Really bitter. I had C & C Generals Zero: Hour given five stars, unfortunately, in the case of Zero Hour only three indoors. EA has to escape a re-indexing, gröbstens defaced a really good add-on; not as strong as generals indeed where all missions were cut, but. I recommend, if you do not already have generals to import the Generals Deluxe Package (main game + add-on), which is more expensive, but well worth the financial cost. For this crippled shadow of Zero: Hour I can not pronounce anyway buy recommendation.