Batman Arkham Asylum is the perfect illustration of the game which we take to play despite a plethora of imperfections which gives the unpleasant feeling of playing a game that was not through with his ideas. Thus, the dosage infiltration / share and the possibilities of variation between these two extremes they often boil down to follow the guideline thinking by developers. The idea of using gadgets is also excellent but ultimately under-exploited in a real situation, the fault of too falgrantes similarities between the different tools. In the same vein, one can only deplore the classicism of the scenario, despite some good surprises and cameo, remains below what one would expect was the great Paul Dini, especially with such postulate. And yet, though, Batman Arkham Asylum manages to get this indescribable and enjoyable pleasure which is that of great games. Colorful graphics, simple gameplay and exemplary though sometimes limited, melodic band to credible voice acting, reasonable lifetime: No doubt, this album will reconcile the skeptics with the phrase "game adaptation". But why not have used the two-month postponement to gratify us a little more content? Because even if Batman is a great vintage, it lacks what makes the salt of true hits: a real replayability.