But at least after the first fighting raises a quite a boring routine. It is a shallow shooting game in a negative sense. I missed interaction with this so beautifully designed world. Do not play a role objects, peaceful people as civilians are only pale extras.
The fights are often hectic but left little impression when you are through them.
In the middle of the game I had a slight hangover, as I was no longer enough to the story ahead here. However, towards the end, the story was strong again and I was handcuffed again.
Look over games has not so very.
An extra deduction, I give the game for the good kränkeste storage system that I've ever seen in a game (and I play for over two decades). There is exactly one space and a player profile. You can not even the game to start over without his score to overwrite. You can not save whenever you want, but there are only automatic memory points. And they are not very frequent, especially in the first half of the game. You have to play against the clock and think about whether it would not perhaps ten minutes earlier stop playing the games, because one has just reached a checkpoint, because one does not know whether one else has to sacrifice a quarter of an hour game progress because you do not have time downright more has to continue playing until the next save point.