Help, where's the meadow?

Help, where's the meadow?

Disney Epic Mickey (Video Game)

Customer Review

I was really looking forward to the game, really. Only I have to do it with a work that itself had so much potential, but in which inevitably created the impression due partly deficient content and some technical deficiencies that became very geschludert here - and I could also hardly imagine that Mr. Spector (he has, among others, titles like 'Deus Ex' geabreitet)
is entangled in it. Why do I now therefore give only three stars should be aufeschlüsselt:

As is graphically?

Starting with the graphics. With a general 'Good' I can really evaluate the representation is limited.
The textures are awful muddy that one out of sheer monotony sometimes becomes disoriented - not to mention the really terrible camera (just in the fights!), The rest of you do then.

The levels are usually kept fairly dark and up to Micky and the other characters, I find, has even worked graphically unclean. Comparatively, I unpacked my Mario Sunshine by Cube - even the appearance looks a bit better, and offers far more beautiful effects.
In addition, little stuttering sneak into the overall presentation always one - a section without is not noticed. And in this kind of graphics would have been the minimum that should have been accomplished, so it would have the title 'Good' deserves.

I play it on a high-definition television on which a Mario Galaxy 1 and 2 look brilliant, even the Zelda for the Wii looks clean and beautiful. But Michey epic attempts, I can not reward only with fluctuating 3-4 out of 5 points.

But These lovingly designed animations. And also held in the retro look 2D levels have made my heart beat faster. Unfortunately I have (mostly 2-5 minutes) misses the claim in this very short 2D sequences. You implement a connection between the levels is a wonderful idea and the loving design also makes her a lot.

The camera:

I have just spoken of a terrible camera in places? Yes, I have not experienced anything like it since the dawn of PS2 time that I really had to fight, not primarily with the slime monsters, but above all with her - this rarely excellent camera.
This must really not happen in 2010, there now exist simply different standards. Had only clearly expansive areas used (such as the first impressions in Wasteland), which would permanently probably not so noticed. But the level architecture is - of course - little by little complicated, and it is to work a cramp with thinner if you have to constantly readjust in a fight, so as not to dissolve the ground under their own feet, but the among the monsters.
This makes nunmal no fun.

It could have been so nice, because the levels are designed so now really very charming - willed like a little kit, it seems only unfortunately confused by the relatively camera everything.
I could not even give a strong buy recommendation for 6 year old so - because it is too complicated to control due to inadequate camera. I would rather be the first Mario Galaxy recommend. Especially as I find something anyway dared the rating since the whole thing is still very grim. Recall only once at the Goofy and Daisy, who mostly are indeed mechanically, which, however, all the limbs and the torso, missing, and you can then raise again via an optional quest ...

KI:

Mir is also a mystery how the villagers - can be programmed so that they stuck while walking on a lantern - the really hardly move. This has unfortunately led me in this (rare) situations the entire atmospheric glow of the Wastelands as actually unfinished façade in mind.
The game could easily fit again be able to use a quarter, so it would have its actually earned 90 percent can get ...
For Zelda: Twighlight Princess has, for example, always took time and delayed the Releastermin, but here you can assume that the giant Disney has done a lot of pressure. On Sunday, the week of the show, came, too many Disney movies again in the daily program of the TV - and that was planned well for some time.

Mission structure:

Even the mission structure is immature. Although the Find objects may be for the start of a game well to the players to confront with the details of the game world, but for the later game is something simply annoying and unimaginative. Especially since the information is usually provided very vague so. Collect flowers for X is then but uncommented in reality: "Find yourself in the most unusual places, such as under the grass" ...

On the other hand you will be taken over again by the hand, as one could not walk alone two steps. In a few exceptions, the support is quite useful but because of helping small goblin who is over the entire length of time on the game Mickey's side, the player's look at the major level areas steers to which one must attain unto. Allows fortunately the terrible camera, and the difficulty, be first to gain an overview in the level, to compensate for something. But if you compare the example of flowers Search by exaggerated Players Help function, but can be clearly seen that imbalance has taken root there. Again, the age indication is not the unbalanced difficulty under.

Very nice however is the fact that the player always has the opportunity to (make the desolate Wasteland) for either thinner, or to choose the color. This also has a very concrete impact on some game situations. For example, in boss battles. That had I really liked.

Music:

Fantastic in all areas, however, is the music. Wonderful pieces that were very sensitive adapted to the crazy mood Wastelands accompany a game as it could have been. The imperfection of the rest are so clearly in the (negative) contrast to this unique, beautiful composition.

Story:

Content implemented fairytale and atmospheric in animated sequences, here is a very emotional story told is presented, which, however, is - as already indicated in some other reviewers - really unfolds late in the game in their loving nature.

Conclusion:

Disney Epic Mickey met by a nice crazy world with at least as crazy characters quite the expectations for a nice Disney titles. The use of the brush using the extinguishing liquid green or blue color is impressively staged and beautiful - and also affects initially clear on the optics of the game world. Even games sequences as the 2D levels bring a truly magical atmosphere with each other and are combined with the very atmospheric music very sympathetic Herzöffner.

However, too many smaller and unfortunately serious flaws exist evident that lead to a devaluation, the fans of the Disney characters do not like to see. The camera is more terrible than anything spooky and quirky the title, taken together, namely straight and mainly in the fighting (which are not exactly rare). And the mission design leaves a lot open to wishes and one might have can be creatively come up really over, save the puck here or pinsele the electrical box there on. Also likely to be able to ultimately expect from the use of the brush more disruptive consequences. While you can admire with different playing style, different story sequences, however, is the bottom line during the playing time is not the impression that you can really make a difference to the backbone Wastelands. Because after each visit all colors are back as they were before I made changes.
So there was while playing repeatedly cause for celebration, but was soon also relativized. Unfortunately.

Practice 383 Rank: 4/5
April 23
a little weak 8 Rank: 4/5
September 30
An all-terrain baby. Rank: 5/5
August 12
Norton 360 2014 Rank: 3/5
December 21

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