The installation of the game is a real test of patience: So you must not only install the game, which lasts long enough, but it is furthermore an Dowload of rich 20GB required to run all 4 games.
Is it finally arrived in the menu, you'll feel right at home and is received by the brilliant Halo Theme in the original version with the choral singing and one can hardly resist the creeps. Clicking between the individual campaigns back and forth, are pieces of music that were an absolute trademark of the series has always been received, each matching the selected game.
I had a little concern that there could be a "processing" of the campaign for me as a fan of the first hour, but once you start Halo 1, it becomes clear that the games themselves were significantly upgraded. The higher resolution makes the games look better, but the real improvement is the higher refresh rate that gives all Halo parts an exciting new dynamic. You have to adjust to the new speed to get used, but particularly Halo 1 benefited immensely.
Especially excited I was on the completely renewed version of Halo 2. The incredibly staged video sequences in CGI looks are the most magnificent by far their craft that I've seen in a game and are absolutely on a level with high-end films such as Man of Steel or about Avengers. But when Halo 2 began initially very positive facade of the box to crumble: The souped-up look is a bit bland at first glance. What is very good, the lighting effects especially the alien weapons that are simply amazing. However, world and characters see hardly if at all - better than Halo 4 on the X-Box 360th
The real problem of the edition lies in the slightly broken engine: Too often disappeared enemies easily, only to reappear seconds later. Graphic glitches occur unfortunately quite common, just like complete misfire AI standing around like frozen and can kill defenseless. Overall, Halo 2 Anniversary version is the disappointment of the entire collection for me. The game has terrific scenes and sequences, superior cut-scenes, and the perhaps the most epic feeling of the whole series, but glitches, errors and a little too restrained optics keep the game of it back to be something special.
The problems went on to Halo 4 next: The game is still terrific, extremely epic and comes up with a very varied campaign and looks for a 360 game, which only in image resolution and increased refresh rate outrageously good. What is really annoying only that the successes / achievements in the game are wrong. Skips to the terminating cutscenes a mission, it may happen that the game concluding selbiger not recognize. My Legendary campaign has not recognized the game. Really weird: All missions are provided with skull symbol of the highest level of difficulty, but internally be credited to me only 3 of 10 missions. Although completely solo played, but I have finished 9 of 10 cooperative missions.
Although this mind little things are, it shows that the "Chief-Collection" was simply programmed out of round.
The biggest negative point is, however, around the multiplayer again: is fantastic that all 4 of multiplayer games are available with different modes, more than 100 classic and remastered maps and two different multiplayer variants of the then groundbreaking Halo 2 - Multiplayer. However, the Matchmaking is wrong: Almost almost all active players reported problems in this area: Although Hosts Halo fans have to be online, you will not find players and sits idly by.
However, this is not the only problem: If you play cooperatively on the Internet with a friend the campaign, so suffers from one who does not open the game, with strongly fluctuating connection to the server. Disappointing here is how different the performance fails: In Halo 1, there were here and there short delays, Halo 2 was truly unplayable with heavy hangers, if you went in at all times in a common server and Halo 3 had partial-minute slow-downs, which could run the game in slow motion. On roundest ran Halo 4, but again there was a negative to bemängelnde phases.
An evaluation of the Master Chief Collection in its current state is very difficult in my opinion and is completely dependent on what priorities the buyer attaches to the experience: Multiplayer enthusiasts will not only be disappointed, but was now simply can not play. Who relies on competitive multiplayer, should the Chief-Collection not buy! It's not working.
Those looking for a grandiose cooperative game, it's no wonder, if he plans to contest the Games on the same TV. For me there is still no better series to play with friends, as you can enjoy all 4 campaigns together. Halo is here still the absolute reference!
Did you at that time missed the phenomenon of Halo games and goes completely clueless approach the series, the box simply must have. Halo has developed a legendary reputation in the scene and with good reason. The campaigns are epic staged demanding equipped on the higher difficulty levels and a shooter for extremely engaging storyline.
Who Halo since the beginning of the series loves as I can (a total of 4500 points), new challenges, play lists and overall very good revised versions comforting about the problems of the current version with tons Achievements until the server problems are resolved.
To be a legendary collection, the entire package is easy to non-circular and flawed. However, the content of the text is still so unbeatably strong that a score below 4 stars out of the question.