After Christmas is with us and our daughters (8 and 6 years old), the "Who's it" erupted fever. Exciting is the common search for the thief of the protective ring, it promotes the interaction and at the end there are only winners (or losers). The game rules can be initially some questions unanswered, but after the first few games everything is clear: Together you walk through the rooms of the castle, looking for keys and rewards for distributed on the premises animals that give this evidence of the identity of the thief. To make matters come vulgar trapdoors, a ghost who scares all back to the start, as well as secret switch that allow passage to a few rooms and only once have to be found. The whole thing is controlled by the electronic chest that after entering the space and the desired action (surveys or feed Browse, animal, magic), the result of this action manifests. And every action takes time, and that is OK! If the thief is not found until the sixth stroke, all have lost, the strokes of the clock strain belonging nerves!
Conclusion: A fun-filled and exciting game that but after a few games, if you have developed a joint solution strategy, something loses its appeal, because then you can hardly lose. We have not lost the game in the hardest difficulty for several batches, the course makes for a certain voltage drop. In our experience, the game is not to lose if you perform no actions unnecessary or repeatedly because you have not been paying attention. Here this game has its limitations, which prevent a classic is it.