- Scenario due to little variety in weapons and vehicles - in contrast to BF. 4
- The military-BF games it was still acceptable, that you can not go into standing around civilian vehicles, but here everywhere standing around cars and you can enter only in the special, a few spawning vehicles. This affects the scenario simply inappropriate. Especially when you know the GTA series.
- Mostly boring Maps with nothing special - unlike BF 4. One would with better maps and more vehicles m. E. can make tracking hunting in the game modes Heist or Hotwire more ...
- Graphics and particle effects, such as explosions, are worse than those of BF. 4
- The vehicle physics feels at Hardline cheaply to - in other Battlefield games succeeds better to convey the feeling of sitting in a heavy tank or in a light vehicle. Here one often has the feeling around in a cardboard box to drive - I think.
- The possibility of destruction of the maps that settles heavily modere Battlefields Call of Duty is here implemented much worse than BF4.
- When sound Hardline Call of Duty is expected but BF4 is also there even better.
- It's kind of an unfinished impression - also compared again with the now well-functioning Battlefield. 4
I will not escape the impression that Visceral (the hardline developers and the hammer Dead Space) were under intense time pressure and DICE (the "real" Battlefield developers) received little support. Because DICE is working hard to Star Wars: Battlefront and possibly already BF 5 and could / would therefore not work on Hardline.
Conclusion: Those who have not played a Battlefield, and wants to break into the series, I recommend instead of Hardline better the Battlefied 4 (good PC provided). Meanwhile, those that occurred at the initial time problems largely solved, and there is an extremely high-quality game - which also runs on the PS4 incidentally liquid. Who just in between would like to change the scenario, is Hardline can buy quite, it's not a total fail but in my opinion not a true Battlefield.