After 2 snakebyte pads used, I can say:
+ Surface feels sensational (if one can say so), anti-slip and you do not sweat as easily as with a smooth surface
+ Form of the pad itself / the horns in special lengths to ergonomic than the original
+ L2 buttons finally formed so that one no longer slip off (ie the now concave or convex?)
+ Like the original on the home button on the PS3 and the pad from itself when not in use
And that's the first point of criticism:
- The pad turns during use sporadically made (regardless of the power saving settings in the PS3 menu) and then to be reawakened by home button
- Rumble feature is somewhat weaker than the original, but this is more a matter of taste
- In relation to the radio version of the snakebyte pads the attached USB charging cable is about 1m shorter and lacks the two L2 essays for the original controller
But what has taken me quite the fun of games is the fact that the "Dead Zone" of the sticks is much larger than the original. The sticks react in the "start-up" (game character is> going> runs, depending on stick movement strength) considerably "hectic", the original controller is much more sensitive and easier to handle here.
I hope that this criticism was limited to my copy and I will once again available give him a third chance. With the top two minus I can live, the anatomical shape would it be worth it to me.