As Nintendo but at last year's E3, the game "Kirbys Epic Yarn," said the English title, presented for the first time, I was confused whether the unusual graphic style and wondered why Nintendo chose as a character for this game Kirby and not equal to a fully new created. When I was finally allowed to retest on the Gamescom the game, Nintendo appeared with the choice then but fit as a surprise. The Vorfreunde on the game was great.
Now that I've played the game a few hours, I can draw a positive conclusion. I will therefore now turn below to the various important aspects for me of a game, to give you a comprehensive look at the game.
The Story:
Without giving too much away, the story of the game as in many other Nintendo is - titles Although incidental and not necessarily imaginative, yet fitting. Thus is explained why Kirby suddenly consists of yarn and its typical skills can no longer used, which was personally very important to me.
Tells this story is in some of the graphic style ajar still images and, unusually for Nintendo, German language edition. This is presented every right 'fairytale'.
The control:
You play the game largely with cross held Fernbedinung, similar to New Super Mario Bros. Wii or Donkey Kong Country Returns. This works for the most part very good, but it can happen at the beginning, that you involuntarily transforms into one of the many transformations such as the car and therefore suddenly moves to an opponent because the buttons have multiple functions. However, you get used to pretty quickly.
In the mini-games or transformations then comes before the pointer - function or a simple motion gesture used.
The graphics and gameplay:
The style that make the developer Feel Good here on the screen like, certainly not meet everyone's taste, but it is absolutely unique and probably definitely the main feature of this game. Kirby, his environment and everything in the game is presented in the form of textiles, which was actually implemented very charming. Everywhere you see seams, fabric textures and patches. Everything is consistent and sometimes you can even hear a short time to play, to make easy work only to the style to be.
And if it is not the graphic style, the one convinced of the game, then it determines the resulting Gamplay - innovations. So Kirby can cling to studs and shimmy along because opponents dissolve after the fight in threads on and behind a hidden zipper so many secret object.
On top of it there is an abundance of transformations that make the entire game for a change. So Kirby, in a car, a UFO, a submarine and even transform into many other things, which loosens up the game considerably.
Away from the main game, there are several mini-games, with which you can deal. Thus, there are on the world map one owner for one off and times room with furniture collected can set, in which guests then move, have ready the other small tasks for the player.
The sound:
I am one of the people, which is not so important the sound in games. Here I have to say that my music the individual level like incredibly good. There are more quiet and gentle melodies that remain discreetly in the background, that game but simply accompany perfectly.
The co - op:
Similar to those in the previously-mentioned play the two player mode works very well. Man selects before each level, if you want this play alone or in pairs. The second player then assumes the role of Prince plush and is an equal player. Of course you can support his teammates or annoy him while playing a bit.
Scope and degree of difficulty:
Even before you could pretty much negative hear about the difficulty of the game. It was said that the game did not have playful claim what was due to the fact that the player really "die" can not, because it is reset back to a life in the same place. This is indeed so, but I would not call it a game, therefore undemanding.
Generally it depends also more likely linked to how you approach the game. One runs primarily through the dull level, then you probably will end fairly quickly without too much trouble the game. If one tries, however, to complete the game with a high points classification, which implies that you will be hit by an enemy, collecting possible all rubies a level and in addition would like to find all the secret backrest as furniture and pieces of music, then revealed a second later than the world that this can be very challenging just yet.
The conclusion:
In summary, I this game every Wii - put players at heart.
Clearly it is different, but in a good way. The game makes hell of a lot right and very little wrong. It scores with variety and Einzigartigekeit and does exactly what a game in the first place should: fun and good humor.
His difficulty level you can make as already mentioned, depending on the style of play more or less even, even if the game of course never reached the "hardness" of Donkey Kong Country Returns.
In this sense I hope that this review was helpful to you and I wish you, you should opt for a purchase, have fun playing.
Sincerely, S.Bergler