In my opinion DooM³ is a really good game with a fantastic atmosphere, stunning graphics, a deafening sound (5.1-system required) and in the end exactly what the first work DooM of 1993 was at that time, only the technologically advanced.
Who liked the classics, who will love and the third part.
--- Graphics ---
Since one does not have much to say, simply the finest. Dynamic shadows along with real-time calculation of variable light sources, very good resolution textures and around every corner a new, remarkable visual treat as windows to the Martian surface, rooms full of blinking computer server, or - later - hell itself with disturbing optics and again improved opponent textures.
--- Sound ---
The weapon sounds themselves could sound a little bit better or at least innovative. If you but a proud owner of a 5.1 system with sufficient power (eg. As of devil or Bose), then you have to have every now and then hold at a desk chair, not to be blown away. Thundering hoists, droning pump systems, fiepende computer crashing explosions, shrill cries Monster or simply the only interrupted by the own heartbeat silence - the sound is great and the atmosphere can temporarily swell to bursting. Music is not available, but I do not miss anything. It would be detrimental to the atmosphere only if - in the narrow corridors of the Mars base - would suddenly intrude from somewhere musical accompaniment.
--- --- Gameplay
DooM³ is a purebred old school shooter and hides this fact no second. It is the classic weaponry, ranging from the gewöhlichen gun on the shot feint and Chaingun to Raktenwerfer and the legendary BFG9000, available. The legendary chainsaw is of course on board. Is geballert until the barrels glowing and it injects a lot of pixels blood, much to the satisfaction of old shooter rabbits like me who have grown up with games like Doom, Quake, Blood and Duke3D. Again a big - and ausnahmsweises praise - to the BPjM who simply had the game can index, since this fate, the predecessor drove from shop shelves (up to the year 2011).
The control is fine by hand - the longtime shooter experience of the developers of thanks - and it waived the bloat as JetPaks, vehicle or aircraft, etc. sections. A man and his gun (s) - just DooM.
--- Conclusion ---
As I said, if you like DooM, DooM³ will love - Zack and out! Each other, the straight shooter with lots of action and a decent shot horror and atmosphere may be, also serves more than good. But should for the price of Green Pepper now really well the last shooter player access, otherwise he misses not a milestone, but still a really good game.
Complain about a rate still to the guys and gals who DooM³ call Grafikdemo and "boring" Gameplay: You would have even the time to take in order to play the game in peace and with an eye for the little things on the edge, rather than simply durchzurennen as quickly as possible in search of the next best weapon and the next higher PDA keycard. Whoever gets involved in the atmosphere, which is rewarded with claustrophobic impressions and unforgettable moments Schreck. That it is dark and narrow, is not a bad graphic hide, but it is intended.
In a cobbled together and now collapsed Mars base, in the greatest possible technological advances and breakthroughs at the expense of human life have been achieved, which is no longer functioning lamps and systems are still the lesser evil because of bad (or forcibly omitted) maintenance, as the neat Horror player feels well. If he want.