Ni No Kuni - Appearances can be!

Ni No Kuni - Appearances can be!

Ni no Kuni: The Curse of the White Queen - [PlayStation 3] (Video Game)

Customer Review

--- Note: This recession may contain spoilers! ---
-------------------------------------------------- --------

Ni No Kuni for me was more of a spontaneous purchase, from the many positive reviews here and in the press world
strongly influenced. Was it worth the purchase? Probably not, I would say, because so beautiful this game also presents
is so rough it suffers simply and in detail to the art ...

From barometer ago I would say that the gameplay will decline increasingly, the longer you play this game.

-------------------------------------
--- Graphics --- --- 4 of 5 stars ---
-------------------------------------

+++ Very nice optics
+++ Atmospheric environment
+++ Beautiful anime cut-scenes
000 NPCs repeated zuoft
--- (Almost) no armor / clothes change
--- Evolution of familiar visual a joke

Ni No Kuni is a nice to seeing the game, but the lack Abewechslung. There are only a small number of
NPC sets, so that the appearance of this constantly repeated. Eigendlicher sticking point on the graph is missing but the
Viewing equipment (quite apart from the fact that the characters can not wear armor in itself) and the
Evolution of confidants.
Do you know Pokemon? The small Charmander is (somewhat larger) Charmeleon until it becomes a "powerful" Charizard.
Optical happening because a lot. And the Vertauten here? It changes vllt the skin color, the cattle got the extra beard or
nen hat ... And as I said, we see no equipment. Whoa flaming sword and shield for the pomp wretch!
Yes, unfortunately, only in the menu. SEE you are doing nothing of ... Bright Lights I can only say ...

------------------------------------
--- --- --- Sound 5 of 5 stars ---
------------------------------------

+++ Picturesque Music
+++ Good voice actor
000 unfortunately only English speech
Get 000 variety and something short

As with the optical Ni No Kuni is in sound at the top with this. The melodies are beautiful succeeded un nerve
Thank God, so the lack of variety here and not fall so significant.
Also I would have liked a German language edition, but which still wishful thinking in other games
will remain.

------------------------------------
--- Story --- --- 5 of 5 stars ---
------------------------------------

+++ Times "something" other story
+++ Good layout
+++ Herzergreifend and empathetic
000 places protracted
000 to easily predictable partly

Clear the strength of Ni No Kuni, along with optical and sound just created a beautiful package that easy
Leaves you wanting more. The here and there the story is stretched a little and is quite predictable interferes little.
Only the question of why? and how? to go on the ground to inspire.

-----------------------------------------
--- --- --- Characters 3 of 5 stars ---
-----------------------------------------

+++ Oliver as likeable hero
--- Supporting characters could also underline replacement
--- Droplets eternally annoying "Fee"

The first hammer, and reason for the rather meager 3 Stars Rating: The characters. Oliver as a hero is about every
Doubt. Likable, sensitive and deeply involved in the storyline. Well sometimes I doubt already at,
that is supposed to be 13 years of age. The child Rumgestotter'd rather go with an 8-year-olds, but so be it.
Much worse are the other characters that you can "play".
They might as well leave and stand Oliver as "Super Pokemon trainer" with three confidants.
Their design provides no roleplaying technical nutritional value. No character-driven mini-stories or side quests, no
Love Story, no jealousy, no inconsistencies, no nothing. They are there, NEN Bissel Laber-Rababer and that's it.
Just Esther would have indeed offered as a lively sunshine to Oliver to turn the heads of ... Nada ... Sven probably.
knocking as Proverbs philanderer? Nope ... As I said, whether the are or in China falls NEN sack of rice to which is
the same ...
But the bird shoots the "Fee" (really really great fairy) from droplets. Honestly the best moment in the game for me was the time when the group was in him his home Feenhorst. The annoying without end.
You get a job and this idiot has not more to say than phrases a la "Man Olli, biste yet
fresh in your mind, man? USER but the and the magic ...! "Incongruous insensitive, totally idiotic and with this ridiculous
Accent ... "Schick, fragrances, man" simply annoying ... Can really only People love that these types of Final Fantasy 9
liked ... Zerfix! ...

---------------------------------------
--- --- --- Gameplay 2 of 5 stars ---
---------------------------------------

000 "Heart Quests" not original
000 Quest rewards (stamp) distributed unfairly
000 Familiar system very easy to extend
--- Ridiculous fighting system
--- KI of colleagues just stupid
--- No real equipment
--- Boiler (craft) useless
--- No physical ranged DPS
--- Boss fights to unbalanced

Well since isses now. 2 of 5 stars. I can not think really a no spot for gameplay, the deserved +++. All standard fare,
which you have seen elsewhere also implemented a lot better. Skin a real not socks off the whole ...
"Positive" would be seen with the stamp-reward here the quest system. Nonsensical but that one on the reward card eh
must unlock all the points to move to the next level. So one is struggling from a MUST and its
Timecard for things to spend, you do not need and ultimately missing one card for interesting things.

Further, the "heart Quests". Nice Idea. Implementation? * Cough * ... You can just press only the BlaBla the people away, ausm
Corner of my eye you can still see that droplets has something "love" babbled by example. Ahja we give the quest givers
but some love. Hm, I do not have degrees there. 5m to the left is a where the vial strikes. Again BlaBlaBlubb
Oh just look at a overturns precisely with love ... So take here and give over. Super difficult.
5 stamp, 1,000 florins and NEN sword. Hui even more than for the quest where I have traveled across the world. Honestly,
I can only shake my head. As I said, the idea is nice, at first one reads the also everything through.
But eventually repeats itself only everything and you push away everything ... a pity ...

The combat system, well, let's say well meant. In combination with the completely overwhelmed AI companions
the impression you are alone on the battlefield. First nerve point: After each action "revolves" back the Aktionsrad
to attack. But if you now want to heal for example, extremely annoying. That healing, scroll back to magic, heal. It is true that
by clicking on eg spell the fight is paused, but first get there ... Create Any Favorieten? The order of the menu change? Hehe it would be nice ...
This mixing Mach from real-time and turn-based battles just does not.
Point no. 2 AI.
I take time Oliver, as has most MP, give the 3 (!) Healer's confidant and place in on healing. (You can
Incidentally, just make the fight - super ne? ). Now the AI ​​has indeed 4 options to heal because of Oliver also has healing skills.
Comes to healing? YesNo ... Totally wirkürlich. Either nothing happens or he bludgeons a full recovery, so that
mana is faster way Artitel special sales at Media Markt.
Attack exactly the same. I and my group bludgeon degrees critters a fire dislike. Well that all my
active confidant holding a flaming sword in her hands. which makes the AI? Gets her confidant back and replaces him
by such a weak copy that you see only the "rich" ones over the opponent, or better yet tried directly
attack. Our heroes do indeed so much physical damage ... perfectly logical why I never got around to it?

Further pressing on general attack. Is under attack? Well very timid. Step left, step right,
one fell swoop. ... And I have to get to mishandle opponents and make Kaffeekränzchen my x button halfway to DPS.
General Defence? Not for late bloomer. Pressing it takes 2 seconds to as a so! Icon appears on the parties.
Only then is defended. Usually too late, because the skills of the opponents are faster. Well we unwrap our clairvoyant abilities, then it will come. Oh "face Skills" by opponent (ie with ner own mini-scene)
pause own. One begins, after 1-2 seconds waiting time after the skill again with his actions on. Super so you can get up to 3x hintereinaner damage reigedrückt without being able to defend themselves even begin. Conversely, this is not so (or logical?) Opponent can cast merrily on, unless you skin it truly blown away.
Very simple rule therefore, the enemy always has priority when it comes to skills ... totally unfair!

At the battle system is NOTHING which is not somehow forgive the wording, is shit. Man can not express it differently. Boss fights consist of a) run away b) with Oliver as light spell cast c) defend and consume d) burgers and coffee to begin again with a). Toll ... refuel with a familiar? Ne !, slide rests? Nope, what for eats but only Mana. Battles consist of billets and heal ... And you do almost everything alone. Point.

---------------------------------
--- Conclusion --- --- 3 of 5 stars
---------------------------------

Graphics, sound and story. Ni No Kuni deserves here a total of 5 star indeed. I can call my own a few RPGs that have such a beautiful environment held. Characters? Well a matter of taste. I for one find it altogether too shallow for an RPG. But again, I would still stay at 4-5 stars.
However, the gameplay the game breaks his neck. Much errinert me eg Dragon Quest. The critters, ne Arena, NEN boilers etc. These things were but better implemented in DQ (much). Now rather insipid copies than bad relaunched. The fighting, however, the core of the game, are just plain cruel. It just drives my pulse up, if I do not even have the ability in fights NEN Burger to feed to keep me alive. Fellow quasi inactive and the opponents, the best threesome still cause with their skills a veritable barrage ...
In all my actions is an annoying cooldown so I ratter up the menu and down looking after calming solution to these difficulties.

Ni No Kuni hope on RPG Heaven? Certainly not! ... Eternal Sonata, Dragons Dogma, Star Ocean, Dragon Age, Skyrim, Dragon Quest ...
There are plenty of good RPGs, although all of them have their weaknesses, but at least provide a good base from cover to cover.
The gameplay is not one owed Ni No Kuni it. Too bad, but I hope that will be ironed out in a continuation of this situation.
The rest are blemishes and would a 5 Star rating not stand in the way.

Disappointing 101 Rank: 2/5
March 8
Top cover 6 Rank: 4/5
September 13
Received in due time! Rank: 3/5
October 11
circular saw Rank: 5/5
September 21
Super 1880 2254 Rank: 5/5
May 26

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