Now the worms arrived back in its 2D world and with some Makken. The map editor can not übrzeugen, also the weapons editor is rather a pretty, half-baked idea as a step forward. Just a pity is the limited number of team flags and to lack Editor. Also you can now play with a maximum of 4 worms, which is not nachvolziherbar, once there were 6 or even. 8
The weapon system has otherwise not really changed, however, the opponents already, which are full of stupidity, then the opposing worms sink with the pneumatic hammers needlessly and meaning, although they otherwise hinbekommen masterful grenade throws with several bands.
"The Story Mode" is also rather unimaginative as it is the special cards absolutely missing in addition to the normal landscape themes such as "Team 17", "City" or "Statue of Liberty", etc. Here you have to just zap the worms and after 5 such missions you have to take care of the boss, which is always a bit of mystery, but okay. This principle is 6 times again in 6 different landscapes. The final opponent has transported me with a Bazookaschuss itself nirvana. Imagine that before in other games that this would do the final opponents.
The game is therefore alone significantly less ago than its predecessors as "Worms World Party" or the very first Worms, in which the computer balanced and intelligent acting. There was more variety in the card and could still play with 6 or 8 Wörmern.
Of course, the game drags also the multiplayer mode, but since you can herrausholen also the old parts, because graphically the game is not much to do and the old games are better.
Therefore, I would recommend it restricted. Who wants to take on new challenges, it is hard to find here.
Chao PeKedilly