Tales Of The Abyss is the second installment in the Team Symphonia (having worked Vesperia between time and Xillia right now). It celebrates the 10th anniversary of the series of a funny way! After a relatively promising start, the scenario is sinking in deplorable technical considerations, impacting directly on the narrative. The round trips are legion, good ideas killed as and progresses by characters with incredible reactions. It will report some excellent plot ideas, which are however constantly parasitized by the overrated side and abstruse of all. A monumental mess so especially as the app is long! 50h waffle in the program history (nothing) understand fonons, hyppersonnance, passing rings and other empty words pompous sense. A layer of sentimentality over the whole, and it's good!
The gameplay is more enjoyable. Past cumbersome back and forth, we discover a combat system in the line of previous games, some subtleties more: the most remarkable of them is called "Fields Of Fonon". Specifically, it is now possible to play on elementary circles that appear at fistfights to run special Artes. We also note the presence of Free-Run, which finally releases the protagonists of a trip to the two-dimensional! Customization is further than usual with the presence of C-Cores.
The music is forgettable and good graphics quality though relatively uneven.
Disappointment, really poor game we prefer Tales Of Rebirth or Legendia.