Behind "Crazy Kitchen" is not a linear three-match game hides: instead of just horizontal, vertical gradients ... the following may be identical tokens (shown here in accordance with a variety of goodies) pursue in jagged movements and eliminate. Accustomed to more linear gradients can enjoy especially in the beginning, that you make here Schlenker and can thus eg not only remove three juxtaposed treats, but also two other oblique foothills within a train. But: These kinds of appendages can but easily overlooked and in later levels it avenges itself very quickly if you were not attentive enough and even the occasional "overhang" has overlooked the later completely separated single and the other treats its kind by slipped down and there simply is a successful broadcast entirely in the way. That is why "Crazy Kitchen" Even as a little trickier than similar games of this type (such as -the but again also lineare- "Candy Blast Mania") I feel personally, where my experience to a similar level of difficulty only in significantly higher levels than in " Crazy Kitchen "is achieved. Speaking of "Candy Blast Mania": With regard to the sugar-sweet games optics, both apps do in my eyes a lot and who appetizing converted Games of "(at least) 3 wins" genre like, is certainly both games love whose greatest difference just in linear / non-linear gameplay exclusively located.
In "Crazy Kitchen" is now reversed and no playing fields by clicking, but pursuing this picturesque with your finger: The Kindle Fire given me the now no problems. However, I have very narrow, long fingers with quite a "children's tops"; Who thicker, meatier fingertips has, could probably level when it comes to draw game lines "across the corner", soon come up against certain limits: When common Wurstfinger rather Match Games are probably but then adapted to cope up by simply clicking leave. Personally I can not imagine playing "Crazy Kitchen" on the phone or on touch devices whose screen is smaller than that of Kindle Fires (at least not without stylus) me.
You can connect the game with Facebook, but I have not been done (and actually not doing currently): "Crazy Kitchen" can be very probably play without difficulty in isolation and the limited life invite anyway over time automatically re on, so I generally ignore also the appeal, but simply ingame eg acquiring just one charging of the available living costs. It's really not a problem, "Crazy Kitchen" even without subsequent investments to play!
Overall, I like it very much; degree if, like me playing mainly linear 3-match games, but this is due to the degree possible zigzag curves a nice break at the games!