In the 2nd extension I find only the builder useful to extend the base game. This really has to be, however, because you can then make double moves. The cloth bag is also nice, but of course does nothing and unfortunately already torn the game. The goods platelets, which can now be reached by completing a castle, give the game any new strategic note. Taking with you, but each 10 extra points available per commodity at the end of the game, do not have a big impact on the bottom line. The pig is also hardly significant - only for very large meadows, it makes sense - 1 extra point per castle just does not make much from. The first extension is much better!