Then we went to the reading of the game manual. The 32 sites have initially a bit intimidated me, but when you're first in the middle, it's even fun to read them. The rules are not as complicated as you might initially suspected, and quite easy to understand. However, they are quite extensive. This is in this case, but certainly an advantage. Because they allow a lot of action. So you can eg., During a player's turn to consider whether, in order to ward off a Cylon attack, a specific place on the board seeks to attack a Zylonenraider of the Galactica from to put a pilot in a Viper or civilian ships in a To move other Space Zone. Alternatively, you can play a Skill Card, which allows special actions. So what seems complicated at first glance, is ultimately really only diversity. One can very much do Miscellaneous; but the actions themselves are very simple to implement.
And that's about the main reason why I like the game so well. The rules are quickly learned, and by playing for two or three times, you need the Rulebook only sporadically while having. Nevertheless, the game is quite complex and opened a lot of possibilities for action. His actions You have to think very well, because the above example, choosing one of the many possible actions each a different output of the turn, which could mean salvation or the end of mankind would naturally. So you have during the game quite a lot of pondering, but not about the rules but about their own tactics.
And then there is still the 70 Crisis Cards. Enough material to make the game again and again exciting. Since there are different setups for battles that must be fought (different number and positions of Zylonenschiffen). You have to make famine or lack of fuel decisions in emergency situations such. As. Also moral conflicts there. Leaving aside a few people die z. B. for the extraction of raw materials necessary? And it does not play, each player on their own; humanity must conquer together. Since each character has different skills, each must contribute its part to the overall victory (as such must. B. Tyrol first repair a defective Viper before Lee can fly). Therefore, you can discuss what you do in such emergency situations such. As.
And that is definitely an important main reason why I like the game so well. Not only is the game itself very well. It also plays really the Galactica universe. Often yes games are thrown into films on the market, which indeed appear the movie characters, but it would work the play action in any other setting. In this game you meet again on scenarios and questions that have so thoroughly in the series may occur. As a player "living" one aboard Galactica. And that makes me happy as BSG fan most.
I could play the game forever. It is a fun way to stay in the Galactica universe, to look without an episode on DVD. Better yet, instead of just watching, you can take action themselves!