Go to the UBI-Soft Support page and sign up.
After that create a support ticket and upload here the copy of the invoice.
After that you get the KEY as answer to the support case.
Made done, the key was provided by UBI Soft me even after a short time available.
Key I have now, but a stale aftertaste remains.
Now I can finally play, I thought.
And now for the criticism of the game.
What is bothering me a lot, that you always have to watch over and the bias.
Especially if you have to try around to the sound settings, the annoying huge.
The controller is partially cumbersome (eg the options menu) you realize here clearly the console port.
And now to the main point of criticism, the latency or delay between troubled string and sound from the speakers.
There are on the UBI-Soft side a tutorial as the sound settings are made, unfortunately, I notice even on low Einstellunen the delay.
Especially if you play bass guitar and as it were the drummer irritated follows the delayed sound reproduction enormous.
I also use professional software such as Cubase 6.5 and Native Instruments products (eg Guitar Rig 5) These programs all sat on the ASIO Technology by Steinberg.
ASIO allows in my setup latencies down under 1ms.
To me it is really incomprehensible why to UBI-Soft does to stress and NEN eigenest cable to develop must then ultimately with the latency of WDM or WASPI fight better be better than a standard ASIO implementation.
Too bad that here so much potential was wasted.
Update ----------------------------- --------------------
I now have the game played last night till you drop.
It just makes me fun, the song selection is great.
My latency issues I've now solved with a splitter box and make me the monitor sound now via Native Instruments Guitar Rig 5. The sound of bass in Rocksmith I've made.
So I then almost only the latency of Guitar Rig which I have set to conservative 6ms. (And of course you have to say that everything is completely sufficient under 40-50ms for as a game)
Unfortunately, the recognition has to follow some problems such as the triplets or geshuffle Line just at faster tracks correctly, so you should not expect 100% accuracy. The proper recognition of played technique (Pleck or finger, or slap) is not always given. But I'm still impressed about the note detection.
Hey but it's great fun.
For beginners I would however recommend in any case, let you by an experienced instrumentalists first the Basic's show (for example attitude of the gripping and Zupfhand, standard techniques such as changing position, rake technique, two-finger technique, walking basslines etc ...).
For those who played the bass in advance I think makes it really fun, you will no longer be forced to look at his instrument, which leads with the time that you can change the documents very safe. Only the disadvantage that if you play the Groove latency could disturb (I am so not feeling well).
In Nachhinen I have now corrected my vote.
What now would be great if UBI would supply later the ASIO support.
Oh here my setup:
Bass (Warwick Streamer Jazzman 5) -> Direct boxes (Palmer PAN02) -> preamp (DBX286) -> soundcard (ESI-Audio July @ Xte) -> Amplifiers (KME SPA 240 E) -> Laustpecher (DIY)
The realtone cable is in the link output of the DI box and supplied Rocksmith with its signal. Running on my PC, so I can hear myself micht, GuitarRig 5 via ASIO.
Since the ESI Juli @ audio Xte multiclient capable, Rocksmith and GR can be started in parallel. The important thing is that is the sample rate in GR af 48KHz.
Although admittedly is cumbersome, since I got the setup anyway already built for recording and livejams over the Sound Jack program wars easier to plug the RealtoneKabel in the DI Box.