Like many others, I also bought myself Type-0 HD mainly for the Final Fantasy XV Demo. Final Fantasy Type-0 HD was there for me really a nice addition to the demo. And "nice" makes the game quite well. I'm completely gone neutral on this game ran because I knew hardly anything about it. Of course you can from a PSP port now no graphic splendor expect, but I find it a successful "Aufhübschung". The combat system I find even very very good. It does quick and easy feels very satisfying when you kill an enemy with a critical hit. But, and here's the big point of criticism, you realize the game front and rear its PSP roots. But the game itself is of course not as it was programmed now time for the PSP. However, these choppy, almost segmented, chapter and story missions feel just do not feel right. It does not feel like a cohesive story. It was intended to be there anschmeißen times 20 minutes and to experience something fun even in the short time. However, does that feel to a home console somehow wrong. Everything is divided into 10-15 minute segments, which can permanently cancel for me at least, the narrative and game flow. Too bad, it's just simply not for me, if you do not feel this "classification" as bad, you will surely have some fun with it.