The game briefly explained: Each player rolls, pulls his plane ahead accordingly and can now - depending on what the board shows - buy an adjacent property, obtain a building permit and construct a building or hotel entrance free of charge in some rare cases.
When buying a plot of land must be respected in a convenient location and at follow-up costs (for other buildings). Does the opponent on the opposing side of a piece of land, will certainly kindled a controversy over the best hotel entrances in the further course. Per pitch must namely be only one entrance.
Before setting up the building must first enter a construction site and are then successful "erwürfelt" a building permit. If you're lucky, the building receives free! If you are unlucky, does not get approval or at twice the price! Such bad luck moments have to be factored in, and should of course be offset by rental income.
Speaking Hiring a player lands on a strange hotel entrance, so decides the cube, how many nights he will stay. The more stars (= building) owns the hotel, the more expensive the price per night!
The optically smartly looking hotels serve except marking any other purpose. Yet it is precisely this visual feast makes a further appeal of the game. Each player recognizes z. B. immediately that it is expensive, once you (formerly "President") approaches the four skyscrapers of "Uptown Towers". And when you no longer can actually pay their own buildings and land to be sold off. If even that is no longer possible, is leaving you.
The game is rich in material, easy to understand, qualitatively more robust than the original and always good for long game nights - whether as a couple or even Fourth! Here is a family-friendly mix of dice luck and strategy was found! Five Stars!