The resident evil 4 influences is evident in particular in the mood beautifully transcribed village infested with zombies and some sequences are reminiscent of fear, furtive appearances of monsters in dark corridors. The atmosphere evokes a permanent nightmare Silent Hill and its heavy atmosphere. So many influences, but ultimately a pleasing result with innovations in the choice of weapons (crossbow various tiles) and the enemies of the elimination method (traps, stealth mode) and hiding places for observing the monsters. The duration of life is important for a game of this type and varied scenery. So the scenario is unexpected fun to unfold. Bosses are tough to kill and require special strategy using part of decor. BETHESDA so sign as usual an excellent achievement that renews the genre by bringing consequent innovations where others development studios are content to make sequels to no end the same scenario (fear1 n, resident evil 1 n ..). Recommend without hesitation for fans of the genre.