When he finally comes to his senses, he sits quite something new in the adventure genre ^^ in a prison dungeon and is immediately questioned by 2 imperious ladies. Apparently, the world is going under this storm and Lord multitudes of demonic monsters and destroy everything that gets in front of the paws.
This world is anyway quite shattered, because the two big box of the system, the magician and the Templars fight each other and in these riots now comes the mentioned disaster like the Virgin to the baby. And the best part, our hero is to be blame. At least at first glance, because after accordingly conducted dialogues in the classic DA-style we are freed and make our way to the clarification of the disaster, passing many monsters and a boss first.
So you can rewrite the successful introduction short and sweet about. After this intro and subsequent Camera title, etc., followed by the correct extension of the story. We are now in a large warehouse, can equip us to hold talks and look around us, to the first order, which then leads us into new territory with many other objects and then wonderfully RPGisch.
The vast lands are not only beautiful, large and for explorers predestined. By breaking up the storage spaces (at predetermined locations), the influence will be expanded and at the same time these are used for recreation, regeneration and for 1-Click ^^ - traveling between the camps.
The heroes troops here can recover in no time, is necessary because, depending on the folded-path, we already encountered several monsters and groups because the healing potions can sometimes even go out in the camp there but then again replenishment.
Replenishment can also get on the various collective tasks and incentives, because everywhere there are ores, plants, etc. to find and dismantle. The one processes not only itself, but it can also bring experts who can do hereby again Tolleres.
The story is well supported by the wonderful appearance and atmosphere in the game and adds detail by many side quests and stories in beaming, books and note form. What this atmospheric river however disturbs quite strong is a content-Bug, because we chose a human, male archers, but we are constantly approached with the feminine form of greeting (looks as it comes, our heroine, etc.), let's see, with which update this is corrected. Perhaps some of Textfehlerchen (typos, format error) are then also removed in the user interface.
The ingenious graphics may be quiet several times mentioned, apart from minor, classic Clippingfehlern, everything looks very good and is a delight for the eyes. The light and shade effects are primarily also be well to bear that DA: I can now fully control and play in the first-person perspective. A daring but successful innovation. The resulting enormous increase atmosphere contributes greatly to the positive feel.
Perhaps the agreeable appearance is also due, that one has to deal with so many long charging time. The only real annoyance, because it is just and summoned demand or a lot and often very long.
The possibility of tactical view (by using the mouse wheel), which pauses the game and lets look at it from above, is quite nice, but is rarely really needed, as the companion AI pretty good acting and the fiddly taxes with the lame camera also Turn-Offs rather only in boss battles (Note: Dragon ^^) is the view from time to time to carry.
To balance but can also the background music and general noise are highlighted, which makes us even more intense experience, along with the surprisingly successful dt. Speech that action.
The included multiplayer mode, however has failed rather sober, because here only let waves of attack experience to attack waves.
. But so on to the core of the game, exploring, discovering, collecting, investigate the stories, etc., one can only say: well done!
Rating:
Fun: 5 out of 6 points.
Data:
PC
requires Origin
USK 16
Screenshots: