Fall of the Samurai is about the time of the opening of Japan by the Western powers after the rule of the Tokugawa shogunate, is therefore (at least culturally) at the point where Shogun 2 came to an end in time. Japan lived over 2 centuries in total isolation and the feudal system still forms the foundation of the power of the shogun. By invading Western powers, the country will not only open for the first time to the outside, special also comes into contact with the new technology. This has its advantages but also its drawbacks, because the population is still deeply rooted in their traditions. It remains a leave themselves, whether one wants to support the emperor who wants snatch using the intruders the Shogun power again, or if you hit on the side of the Shogun and Japan to bring back to the old ways.
One can from each clan choose 3 on both sides which have different bonuses, improve the income of the clan or the amplification rate of the units, for example. In addition, there are numerous other (non-playable) clans, who fight with or against the unification of Japan.
From the gameplay to be Shogun 2 has not changed much. While there are new buildings, a slightly different interface, new research, and of course new units, just everything adjusted to the new time. But anyone who has already played Shogun 2, must not reorient itself great. Remarkably, the new specialist, the western veteran who can both reduce recruitment costs, and gradually the experience of the units in the army or city is only further increased, in which it is located. Another new feature is the ability of fleets, land units, buildings and cities to bomb, as well as in land battles artillery support to offer in their sphere of influence. This provides completely new tactical possibilities.
Graphically has also not changed, the music is still great and the new scenario has been transferred consistent. The good maintenance of the game by the Creative Assembly provide numerous patches, so the game will always liquid.
The online game is running basically the same principle as with Shogung 2, in which everyone has an avatar which he can draw as a general in the fight. A match is found most quickly possible are battles, sieges and naval battles (among other things against the old units from Shoung 2).
Negative I noticed especially that the AI in battles still partly strange unconventional maneuvers (eg a very broad line of battle) reacts and siege can mainly as a defender actually already mental hooks on the list: Enter victories. This refers not to the campaign map AI that can be quite mean well. The diplomacy system is still a bit hairy, some decisions can not understand you quite.
Who has fallen Shogun 2, which is also like Fall of the Samurai! Anyone who is interested in the history of Japan, is here by the way still conveys knowledge (what I really always very interesting find at the Games of the Total War series).
The game must be installed through Steam and then stands as an independent game available. If one owns Shogun 2 already, the menu is divided, so you can select directly from the main menu both campaigns. However, it is not necessary to be able to play Fall of the Samurai! A FI connection is only required for the activation on Steam, then you can also play offline without any problems.
Should I forget something, I answer questions like under the comments.