Many games bombard us with high scores, Achievements and would like us to share every little success in all known social networks. Because sometimes little remains of the actual game. "Hook" is since quite different: no menus, no explanations, no time limit, no coercion. There are 50 levels, which are established all apart looking somewhere between Mikado and several balls of wool. Graphics and sound are stylish minimalistic and the gameplay self-explanatory. As far as great. Unfortunately missing the challenge. In the first half of the levels the solution is already at first sight seen and the remaining levels are also quickly resolved, no matter how confusing it may seem at first glance. Who does innately like puzzles, Sudoku or the like, is less than an hour will need until the game is over. This is a shame, because the presentation and the concept would definitely take a look behind "Hook" value. Therefore 3 stars.