In a nutshell, I would like to state the following points:
It is far too easy. Actually I wanted to "much" write in Capslock large to underline it, but I can save it for really important information. Only the final boss was demanding and I had to pack up three fairies to create him. However, the rest of the game offered no challenge and splashed so to himself.
This Zelda is clearly too short. It provides only the main plot and no significant side quests.
It builds no relationship with characters in the game world. Zelda is the exception, because this time Zelda and Link are probably a couple. That's nice and really times a motivation to save. All other characters, however, even the "wise men" of the temple, do not have a technical background and plot seem like generic filler.
About the item system can certainly argue. At first I was excited about the possibility of free choice and the associated free paths along through the world.
But that is what it makes it this Zelda impossible to tell him a proper tale. Compared with Ocarina, which headed by interesting characters, good story and nice side quests from temple to temple regularly endowed with new items / skills and the world to me, allowing a piece to explore further, I can at ALBW for a few rubies all Items rent / buy and stand packed full of more or less interesting utensils in a world without content.
For a single pass, the game is certainly okay. Finally, it is a Zelda. However, I have it then sold again.
He lacks the flair, the magic and the magic that such a game gives the player. I go to the 30, but games always happy ALTTP, OOT or MM. These three games have everything ALBW missing and show why it is unfortunately only a mediocre game.