First: I know of no book / Game / .... of Clive Barker. By search terms like "horror game" and "Survival" I came to Jericho. But both of the terms met not ultimately - I think.
Mir said the title before anything. So I got me before I put the money on the virtual table, (more or less positive) reviews read and gameplay videos viewed Youtube. That looked promising. This mysterious city in the desert. The characters, the story - that sounded good.
Why I was taught? Here:
The game is not scary. Clear scares you in front of his opponents, but I did in Super Mario sometimes even. Everything is predictable, predictable and linear:
"Oh, a corner, behind lurking but opponents! Indeed!"
"When I walk through the door I will definitely fired. Yes!"
The gameplay and the cards are even so linear that you can not even jump. You may only run the pre-path. And if you are not fast enough times, then race your AI friends already further ahead and take you the last chance maybe to look left or right. Nix with 'tactical advance "or" ranpirschen caution ": the comrade flit over the map like nothing. Well. For the playthrough also takes only 10 trained or untrained 15 hours.
There are also for my taste too many scripted sequences. It has gone through a door (sequence), runs straight three meters, and again: Sequence. Then you will continue through the cave, done two or three opponents: sequence. The annoying over time, because the sequences are not always nice. "They gave up after all effort" would some years ago one of my teachers said so.
And if you take a hit surrounding enemies, then that is not tactically (s. Above), but a pure shooting orgy with an uncertain outcome. The AI partners make blöderweise also like cannon fodder. But at least one can heal another, that is who "shot" is, does not remain forever lie, but can (if that happens in time), are also healed. Does not always work.
What I like: the skills that has everyone in the team. Depending on what you need just one switcht from a comrade to the next. But even here there are downsides: the "switches" like takes time so long that the one to which you want to change, is in between already zapped. In addition, not many roads lead to Rome (at least it appeared to me as before), but for certain solutions specific characters are provided. And stupidly you will also nudged his nose on it, who to take to solve the puzzle. And then often also reveal how you have to solve ....
CONCLUSION: All in all the game is "Jericho" with the "older" graphic nice for those who like to keep it. Baller orgy there is enough often after the "trial and error" principle, which in itself nothing has to be bad. The promised atmosphere is only in the later hours of the game on - and then the game is already over. The AI partners are not truly artificially intelligent, but rather scurry around while shooting action against a. Who does not arise even on the front always shoots the first rounds from his own people.
For less demanding shooting friends, the game is what. And for light, the shudder slightly. But I would generally recommend the game does not.
I hope I could you help with your decision.