Solo in conjunction with MMO - Not really thoughtful

Solo in conjunction with MMO - Not really thoughtful

The Elder Scrolls Online - [PC / Mac] (computer game)

Customer Review

The Quest offers well designed. Correct stories, great voice and virtually no grind.
The optic is in my opinion very good for MMO ratios. The level design is very natural and detailed. While not open World without borders, but that does not really fall on.
The menu is just in need of improvement with exceptions for example lack of reasonable access bar for healing potions, the lack of a minimap, etc., etc., overlooking the action-packed combat system. - A matter of taste. I liked it except for the fact of the absence of a reasonable shortcut bar for potions etc..
The absence of this shortcut is forcing the fiercest battle of usage of different things (such as Health Potion / Potion) repeatedly in opening the menu (pushbutton Q). - That must be changed.

Would TESO a solo title might well deserve a good evaluation, even if a game explanatory documentation is insufficiently present, which is also bearable.

Well actually there is nothing against an extensive solo play in an MMO, if the transition, or the teeth to group game thought reasonable and at any time is possible.
Right here is the weak strong in TESO.

Common game is only possible on the same character level. Do the level of the players, it is not unusual for that. By the "phasing" of a player on the same site of the incident other things looks than the other - A common experience is then limited.
Is this a particularly dramatic when one player does it all in one area. Then the game partner who has not done anything in this area remains invisible, making a station shared game impossible.
In addition the partly coated in forced soloing difficulty in Bossgegern.

Trade and Crafting:
The crafting is complex and has many useful options, but is barely explained and runs very tough on what the entry very difficult. To top it off, that there is access to an auction house for guilds from 50 members.
Solo players are looking for a suitable opportunity in vain, which makes crafting then only for your character play halfway bearable.

I have certainly not enumerated all of mention points (positive or negative) and find the case TESO review via asterisk very difficult.
All thing turned me after a month of game time, the question is why should I in addition to the purchase price paid a monthly fee for a very worthwhile solo title, overlooking the very limited multiplayer options. In addition to the limited scheduled TESO provides my personal opinion, then too few MMO virtues as for example large flagship title with sandbox world, Housing, open PvP areas, teamplay offer etc. in the normal course of play, to really score in this area can.

Bottom line, due to the successful Quest designs an account of in the games market already existing partly better competitors title remains a still quite notable "soloing" with unfortunately undurchdachtem multiplayer part.

For me, not a compelling reason to pay monthly fees for the game. - Especially when I really want to play an MMO with friends.

as bohneur Rank: 5/5
May 21
11 Poor Quality Rank: 1/5
February 16
Quality thermal paste Rank: 4/5
February 25
100% satisfied 1 3 Rank: 5/5
January 24
beautiful book for guitar lover Rank: 4/5
January 30
changes life 7 Rank: 3/5
December 28

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