STEALTH ACTION IN PERFECTION

STEALTH ACTION IN PERFECTION

Deus Ex: Human Revolution Limited Edition (Video Game)

Customer Review

Who can not have the patience or time or want to read the rather detailed review, the opportunity also has the same below, under "Overall Conclusion", read on.

Who would have thought that it is within the stealth genre except the high fliers like Metal Gear Solid, Splinter Cell, Hitman and Assassin's Creed, but also some niche titles such as Saboteur and Velvet Assassin, it would still be a title of this genre, which in the Stealth Gamer Community rapture could bring. Deus Ex Human Revolution made it for me anyway. In terms of time, playing this title 25 years before the first part. It is not necessary to have played one of the predecessors in übrigem. Even though this game is in the market for a long time, put it in some areas, such as the Storytelling new standards, aside from the monumental work Metal Gear Solid. Unlike MGS but this is a self-contained part of a beginning and an end.

This game, which takes place in a dark, technological future prior to the first part, you take on the role of the agent Adam Jensen, who lost by an assault his partner and almost his own life. Through technical augmentations, which consist of biomechanical chips, implants and prostheses, he was revived how could it be otherwise, to save the world, which at the beginning of the game but is not yet aware of it. The company is divided into the revaluated by artificial prostheses people called Optimists, and in normal people is not augmented. Here, the class of the Optimists must resist against social discrimination and exclusion. The Optimists must also contend with the rejection of the body due to the augmentations, but with leave these suppress with expensive drugs. For one group, there is progress on the ladder of evolution, for the other, especially in Purity First members, the increasing loss of humanity.

This makes a total for each lot societal explosives, which manifests itself in the extremism and fanaticism, which increasingly threatens the present civilization. For the company Sarif Industries, which is a leader in the science of augmentation, Adam Jensen worked before the raid as security chief. After his recovery, he will be granted as Opti order to enlighten his own assault. Investigations that leave him little by little look at the machinations of his company, as well as the experience of the human and social chasms, often let him doubt and show here a complex, ambivalent heroes with whom one likes indentifiziert. Here not only attach importance to a complex and exciting, decorated with some surprising twists, and non-linearly extending story was dramatically down, but also to a multi-faceted character of drawing that can be perceived even in the supporting cast. The successful storyboard, which in a real potential utopia or correctly dystopia, told almost as humanistic lesson, as well as the excellent synchronization and consistently successful visual presentation quickly leave, an identification with the to gambling main protagonist Adam Jensen, as well as a quick start the game to.

The main menu to start allows for a variety of personal settings, but not your own user-definable button assignment. The tutorials that explain all the necessary gameplay options, the corresponding explanation for each because of their cinematic representation, and easily accessible, and during play at the right time is displayed, but can be manually in the menu. You can choose between 3 levels of difficulty, you can still change during the gamens, should a Game that perhaps are too heavy, or vice versa. The voice acting is German, where one can add also German subtitles but have fallen very low. Unfortunately, you can not select the original English language edition, which allows the benefit of German Subtitles open.

The game menu provides information on the main issues, the primary and secondary objectives. A limited inventory, which weapons, as well as all sorts of items can contain, of course, must not be missed. This seems at first sight, although quite large, is a but no longer appear to be sufficient at a later stage. This can, however, extend then by a not very small mite. A complete map with zoom function, as well as the implemtierte plane change gives information about its own position, as well as goals. The Media Archive collects all found records such as e-mails.

The most important part of the menu is devoted to the augmentations, with which you can enhance its protagonists. This is acquired through practice / skill points. The practice points obtained in turn, if you have collected a certain number of experience points. This one gets upon completion of main and side missions, as well as during missions, for example by serving a mission under certain Vorausetzungen such as killing by headshots, or the avoidance of alarms, stun the opponent, etc.

The character development is completely open, and can be set individually by oneself. Here is a small list of possible physical upgrades (augmentations).

1.) Schädelaugmentierungen: simplify the hack, sneak optimize, strengthen the social skills to make it easier to convince people as to a cause.

2.) Rumpfaugmentierungen: allow the longer sprints, acceleration of cell energy charge (as for almost all augmentations, when applying energy is needed), better health generation.

3.) Armaugmentierungen: strengthening the clout to break through walls, stabilization target, which allow more accurate shooting.

4.) Augenaugmentierungen: look through walls, protection against stun grenades.

5.) Rückenaugmentierungen: Reflex amplifier which can make multiple enemies in close combat harmful to take increased camber capacity without damage.

6.) Hautaugmentierungen: ability to make himself invisible, increased physical armor to avoid or reduce injury.

7.) Beinaugmentierungen: Silent, or sprint faster, more bounce.

This is just one part of what is possible. Many of these augmentations can also expand or deepen it and improve. However, it is useful to make use of the advantage of augmentations and fully hochzurüsten that support their own way of playing the most, because it does not have the opportunity to purchase all upgrades to the end of the game. Also the energy requirement will vary according to augmentation. Some consume no, others a small to medium amount of energy, and the strongest augmentations, making such as the invisible, consume enormous amounts of energy, which is released in the form of energy cells. Augmentations are in appropriate practice / skill points number to purchase at the Limb clinics that exist in every town.

The game screen provides information on the supply of ammunition, as well as the still available energy cells. A small Map of the surrounding area shows the own position and orientation in yellow, neutrals in green, and the enemies in red on. Even the goal, it should be in the immediate vicinity will be shown. For each destination there is also a distance indicator, but also occasionally performs astray when the target is located, for example at a different level.

The graphics are high-contrast and rich in detail, and the venues where you roam through the dark streets of Detroit, the crooked roofs and alleys of Shanghai conquered with its contrasting neon colors, or in Montreal, where the headquarters of Sarif Industries is located, its investigation pursues , as well as other venues provide plenty of visual variety to the cyberpunk style. The cinematics are technically image as staged perfectly well with their musical accompaniment.

The various sections are an increasingly new challenges, especially since you can traverse all areas in several ways in order to arrive at its destination. From the sewer, by road, to the roofs, you can pretty much explore everything in the areas spacious and commit. The KI-inhabitants of this world are degraded not only to inanimate extras, but often leave a conversation to which is sometimes more and sometimes less helpful. These bring a well occasionally orders a side, as a further cause for the investigation important information in the main story. Overall, however, the game world in the outer regions sometimes seems relatively sterile.

You play from a first person perspective, while all movements like ducking, jumping and racing, etc. a liquid and intuitive hand. For a stealth game is also the cover feature, go to the fast around the corner, top managed. Gunfight are realistically represented by eg the shoot with an automatic rifle is complicated by the fact that the weapon, as in reality also attracts upwards. Laser sight, as well as a direct centering of the weapon to exact schießem be selected. The during the Games growing weapon selection leaves nothing to be desired. This can be either the opponent removed or purchased in stores. Killed opponents can pull up, so that you can hide them so as not to put the other guards found the corpse in the alarm state.

If you prefer totally without crossing enemy losses an area, you should make the unconscious opponents of colleagues pay to be brought back on its feet. In addition, the state of unconsciousness is temporary. The automatic, temporary storage points are set often and fair. Free store is also at any time except in combat situations, possible. Unlike the PS3 is here is faced because of the lack Installation option with frequent, as well as long load times, which disturbs but desöfteren gameplay. A health bar does not exist, it is in physical injuries and warn you of the Game Over screen turns red, and the controller will start in time with the heart beat to beat. Recovery is automatic by an inserted lull in safe cover after a short time. The enemy AI (Artificial Intelligence) is exceptionally well by seeking cover and take a desöfteren in the pliers and you then, nothing nothing, is about you right in the crossfire. The only complaint is that a rare chase the enemies on stairs, as well as ladders and manholes pay no attention, so that you can escape as the enemy but fairly straightforward in a hopeless situation. If you're fast enough.

This game offers, unlike most other Stealth Games to play through the opportunity the game completely without have to kill an enemy. Excluded are only the intermediate and final boss, all of which were excellent, impressive staged, and are to defeat not only by simply drauflos shoot like Metal Gear Solid. Here we need a good strategy, as well as a high frustration tolerance, since even on the simplest of difficulty, occasional gamers will experience the Bildschirmtod often than it will be fond of them.

For terminal and door hacking is one of the most demanding activities. The whole has to be done under time pressure, but which desöfteren the sweat drove me on the forehead. The hack is very complex, and integrates well into gameplay one, since one triggers an alarm in case of incorrect, faulty Hack. With placed viruses and also other possibilities must nodes assume that need to be connected from a starting point up to the completion point. Here you will be interrupted by deshäufigeren enemy countermeasures. Each node is to be taken as a percentage, indicates the potential hostile detection probability. For this, there are also re tools with which you can prevent this, such as interrupts to stop virus that enemy defenses for some time.

When chopped terminals, as well as in shared, you will be with information eg in the form of emails that are stored on the PC's partly swamped. Here to verify the essentials for his investigation leads a while more and more into the story, but exhausts itself occasionally in trivialities. Doors can be chopped by code, this do not always necessary, as there are many rooms accessible mostly obscured by a box but also open-visible ventilation shafts that give too many a locked room access, for a hack you then not longer needed.

This game calls, but can like no other game so many different ways of producing. The conversations with relevant people play in which one has usually 4 Antwortmöglickeiten, allow a non-linear story course, although it remains unchanged in the main line, in some story technical Kleingkeiten but is flexible. There are also various game ends, you should have all experienced. For this purpose, it is enough to store before the end, because you can not experience forced only by re-play through the different ends.

Overall conclusion:

One of the best Game stories that I had so far. Complex, critical of society, ambivalent, as well as ethical and moral issues posing a dramaturgiches masterpiece, identifying with the main protagonist, as does also the playful project entry. The staging of the gameplay, as well as the cutscenes keep constant the tension, to the memorable finale.

An excellent stealth game, which one offers a number of solutions in order to achieve its goals. Be it by brute force using a large, diverse arsenal, or the tactical unobtrusive approach that allows one this game, except for the intermediate and final boss to play through without a single elimination of an enemy. The enemy AI is with few exceptions, very demanding, and does not make it too easy. Here one is grateful for the perfect for stealth game designed control that is easy and intuitive to learn, and starting with the attack and distractions, towards unkomlizierten coverage feature that leaves no wish unfulfilled.

Graphically clean and detailed, as well as varied, to know to convince the diverse style venues in cyber-punk. The soundscape, as well as the always passnde background music emphasize the entire game production. KI-residents are not just statistical product, but let conversations, which are sometimes more and sometimes less important. The hack of terminals and doors not seemed fake, but fits wonderfully into the overall picture with a. This is a very challenging minigame, which can routieren the brain cells, and sometimes more a welcome relief provides a lot of information releases that introduce a more and more in the historical plot.

The RPG factor inform the Augmentierungsmöglickeiten that artificially enhance the body, gives the game the final touch. Meaningful upgrades, you should select considered depending on the individual style of play, making the main protagonists to biokörpertechnischen machine, but by his ambivalent emotions, just downright human acts, and make it so personal conscience and decision-making difficult, which in some places clearly noticeable becomes.

This game can be anyone whether Game novice, casual as well as hardcore gamers. Here all will get their costs. The really good German synchronization is not always lip-sync with the game actors. Man, however, the game should install beforehand, otherwise the loading times can unangehm advised long, quite refrain from increased noise levels.

A very strong buy recommendation for anyone who can not even call his own this game.

The additional content contained in this Limited Edition, like the high-quality art book, as well as the Making of CD, and the virtual additional content, this issue are doing interesting for Video Game collectors.

PS

Looking forward to your feedback, and everyone who has taken the time to read this rather detailed review. So if I could achieve no gain in knowledge with you, I hope you still have at least entertained.

Otherwise GOOD GAMING !!!

Fit perfectly, but Rank: 4/5
December 25
The! Remote Rank: 5/5
June 24
The window had a defect. Rank: 1/5
February 25
Avoid 161 Rank: 1/5
January 19
simple and effective 221 Rank: 5/5
December 23
Nice and solid 2 Rank: 5/5
January 6

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