At first glance, did not really have much. The graphics engine is still the same, faces have changed little to not at all, only the movements seem at first glance more authentic and the checks balanced. As in he 11er version are back Gary Thorne and Bill Clement to point to the tension to accompany on the ice with snappy slogans. Again, hardly show innovations. Although the comments are mostly very appropriate, but most of this since we already know NHL costs 08.
And now what justifies the full price?
The difference is on the ice.
Once taken the gamepad in the hand and made uncertain the virtual ice shows which have become the Canadian Group of Electronic Arts over the summer deal. During the face-off system has been improved only minimally, is one from the first minute clear that you be a master of NHL11 here still some may even pay to learn the hard way.
"Dynamic" describes the best of all, what is happening to the puck leading players around. AI or AI, to bring in a bit of Americanism is the keyword. The computer has got a completely new brain. And it shows directly. On the one hand the own players are now much wiser speculate on passports and forward walkways one can to prevent the pass, or even intercept or behave tactically well on the defensive and are sometimes wanted the puck player to knock against the gang or otherwise to separate from the puck. This too often with success and never predictable acts or unfair. Shoot the enemy, for example the puck behind our goal and we have a run to catch the free puck, see the players now advance and embark already in Angrifsposition before we ever have the puck on the racket. This is new, unprecedented counterattack chances. Especially when a player leaves the penalty bench and directly rushes forward, a clever pass played a promising 1 on 0 situation is sufficient to create.
However, the opponent has clearly learned. Pure rushing forward, as in the previous year is now almost useless. The defenders are not as easy to run. Always clever and extremely well positioned the Defense stands ready and tried in tactically sensible measure to dissuade one from scoring. Surely this sophisticated procedure leads sometimes to frustration, because now an attack must be formally considered and developed especially by clever passes. A Haudrauf method, especially at this time constraint is extremely difficult. This screwed the "realism" controller enormously in height.
The new checking engine makes itself felt in terms of realism. Checks are more demanding than before, and not so easily turn the nail mentally matured CPU. Collide, you can now also with the goalies. This is well integrated and can provide the crucial millimeter square, which the goalkeeper the mat still can get push decides whether the puck crosses the line, or in some situations also.
And the goalies?
The have learned a few new moves, realistic movements, and often required Goalie Fights are this year on board. So there is a sliding right Goalie no longer simply mirnichtsdirnichts possible as to change the direction by an invisible hand, if he already sits on the mats. All in all it has found a perfect measure. Juicy BlueLiner go often purely as last year, but overall the man between the posts more agile, more flexible and better than before. Although here reveal phases. So it is quite possible times that a mediocre Valued Goalie decorated with fine saves, while it may also be times that a Tim Thomas and Roberto Luongo miscalculated and sometimes not just let a "under the crossbar laser".
DEL-Special
With the NHL offshoot EA tries in this field in Europe and therefore also Germany to make a name and boost sales figures.
Fans had hitherto always satisfied with a previous squad. The intended change in NHL 12! For October a great DEL update is announced. Squads and teams are then put in the current format. Even the oppressive Spielgeühl the DEL was (as if all DEL players either completely immobile or simply overweight) changed positively. So it also makes here by the dynamics much more fun sometimes a trip to the German professional league to risk. A commentary in German is not going back.
Conclusion:
Who NHL 11 does not have the shelf and is the superior, should definitely strike. Who NHL 11 has in the cabinet, but should also strike and not be deceived by potentially sobering glimpse of various YouTube videos. NH: 12 revolutionized by more precise control and an unprecedented artificial intelligence virtual Hockey. Everything is possible for the novice to veteran. The DEL update can also abluchsen skeptics a counterargument. The Soundkullisse is enormous, the graphic without any doubt in the spirit of the times and the new physics Enginge can flicker checks and collisions more realistic on the TV. The game modes provide enough material to pass the time span until the next spin.
The only question is this game still leaves unanswered what EA Canada wants to make in NHL 13 even better? For until a new Kommentatorenduo there's nothing missing here.
Slamming!
Xbox 360 and PS3 version almost identical!