The spirits of the Starship Enterprise ...

The spirits of the Starship Enterprise ...

Darkfall 2: Shadows of the Past (computer game)

Customer Review

What to look for in the subject line just in "Dark Fall 2" the allusion, was initially undecided. In any case, this is a focus of the game, just that first find out during the first half itself. At the latest, then the adventure is exciting only to a minor degree, but even before that, the holding "enthusiasm" very limited.

per:

- Usual complex plot by numerous diary entries and additional documents (so if you do not like reading is that this game does not do well)
- Convincing soundscape
- Very simple, but convincing Soundtrack
- All puzzles are solvable and varied

neutral:

- Link with the predecessor "Darkfall - The Journal", but very illogical

Cons:

- Very poor German speakers! The emphasis and mix of the voice acting is so bad that ghosts like normal dialogues interact with living people.
- Whispered sound effects were not translated into German
- Unfortunately, from time to time in documents translation error
- Very stale graphics in absolutely sterile environment
- Some hotspots are detectable only by fine and blunt searching the screen
- Control sometimes illogical (for example to go to the basement, you must first with the magnifying glass icon look down, then go down the stairs in the local view)
- Game time is fairly short
- Action is the latest from the half very unrealistic (to what extent one can speak at a haunted adventure of realism, was once undecided, but the action is presented here already badly "abgespacet")
- Very few horror effects to the same old places -> no surprise moments like in the first part
- Far too many passages play in daylight

So of course many criticisms also want to be well founded. Unfortunately, this does not go without ever anticipate a part of the plot, the one learns only from the half of the game, because the main point of criticism is for me just this: the plot. Who approach occurs with the expectations of the game, a similarly gloomy adventure like "Dark Fall" to be found, which will be quickly disappointed. Who still vorfand a crackling gloomy atmosphere in the first part and lived in constant fear of Darkfall, first of white here do not know what he is actually afraid. First is actually quite unclear what you have to do at all. It is a mistake on a few images in an abandoned port city around, finally gets the order to fetch his belongings out of his hut (where there is nothing to get - at least not in our time), and finally sets on the lighthouse. This is also linchpin to the end of the game. Much to discover there is not, unfortunately. The outdoor area is a smaller rock on which the lighthouse stands. Even its Ausnmaße keep very limited. After the initial discovery of the lighthouse in 1912 is fairly creepy, if it not especially at the beginning would be some very hidden hotspots that slow the discovery very soon. From here you finally discovered a secret passage that leads one in a cave in which something happens mysterious. Finally, you find yourself again at the lighthouse again, however, in 2004. A journey through time, then? Anyway: We finally explored the same terrain there (if expanded as a visitor center) again and worse, in brilliant sunshine. Creepy it is on the three levels of the lighthouse again only. The effects make it but nowhere to keep the atmosphere, but you find yourself often enough back in the shelter of sunlight. Here also is still the graphical weakness of the game added, because what works well enough in the dark, turns out to be in sunlight as sterile and extremely stale. Only after this excursion into the daylight slowly comes to the actual action on the ropes. From there, you have both the opportunity to tour the lighthouse island in the deepest past (even in daylight), and at a future date. In both versions, you get valuable information that explain the apparitions. Ultimately, you will find something before that only aliens could have beat - but the effect is not much different, you will find yourself still in the future version of the lighthouse in a research station in the underground of the lighthouse, which is essentially similar to a spaceship and is root of all evil , Thus arises later than the half of the game a completely different atmosphere. The previous trip to the daylight also ensures that you have already forgotten the gloomy mood of the first third. So the Antmosphäre a mid-table science fiction Adventures is no longer disturbed by a lamp flickers times here and there. Of ghosts have been here no longer afraid and before the main threat at the very least. So one longs in the end only after the end, even though the play time is actually pretty short, even though Jonathan Boakes has actually done everything possible to make the story as complex as possible. As usual letters and diaries breathe life into the characters and present their stories, but also suggests somehow fail because the different times, of course, have their own characters with their own stories. The only parallel is then merely the Hauptbedrohnung of all periods of time. So we are not told at any time, although enough, but just to the extent, so that you could develop some attachment to the characters. Aporpos bond: It is always great when followers are concatenated with the previous games, so the plot becomes even more complex, but up to the student Polly White and the company Hadden Industries there are no parallels and are also been very illogical. Anyone who has played the first part (the rest should read about here) will know that Polly White was killed by the Dark Fall, so "Dark Fall 2" therefore has to be the predecessor of the first part chronologically. The page also through her diary, because she writes about wanting to return to Dowerton. Unfortunately enter their daily recording of Part 1 evidence of this, they first came to Dowerton and remained there until her death, rather than to pursue the middle suddenly another project. As would have been to find a meaningful connecting factor.

So there is a not small shot science fiction, which replaces the initial horror mood very soon. After that lurches through friendly pictures in sunshine, countless times goes on time travel to always the same venue (if it looks only at two hours rather identical) and actually just waiting for that one in the "oh so evil threat" finally the off can tilt switch before you can happily press the Uninstall button of his PC.

Absolutely Top! 6 Rank: 5/5
March 25
A large dictionary Rank: 5/5
November 18
Not bad 9 3 Rank: 4/5
July 8
1880 985 super Rank: 5/5
February 18
Very good product in 1115 Rank: 4/5
May 22
Read and offer 2 Rank: 5/5
January 18

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