CoD Ghosts is - of course - a first person shooter. In really varied scenarios shoots or sneaks ye from checkpoint to checkpoint, to the end of the mission. Admittedly, it would not abound in the missions Action, that would be a very monotonous process and not a good assessment value.
Graphics: Very nice to look at. The graphic was well transmitted to the Wii U and white with lighting and particle effects to please. Too bad: the faces of the characters are a bit sterile. This struck me especially when Elias Walker, who appears in the campaign.
Sound: The sound I had been MW3 not 100% satisfied, because Hans Zimmer (has contributed to the Pirates of the Caribbean and Batman Begins, among others on the soundtrack) was no longer involved in the music. It lacked the missions always something more dramatic that, in my opinion, only a piece of music from the pen of Hans Zimmer can be achieved. In plain language this means that the music pieces fit, but could certainly be better.
The German synchronization is also just average. Some speakers speak their role authentically, others - such as Elias Walker - sit well with the paper in front of the microphone and read their texts from unmotivated. So many scenes are rather alien ashamed as exciting.
Control: You can take the tablet, Pro Controller or Wii Remote + Well-Chuck can move your character. Each input method works accurately and reliably - here you decide you with which you are most familiar.
Story: America has combined its states and are known as the "Federation" known. Their goal: to neutralize the northern states. America is forfeited in these circumstances. Cities are deserted, streets look more like forests. However, there is a group that fears the Federation more than anything else: the Ghosts. A kind of special unit, with tactical approach and deadly accuracy.
The story is not the most original, the world depicted acts but credible.
Multiplayer: The selling point of many of us is probably this point, and many have criticized him. The maps are too large, the Spawnsystem was unfair and the rise in rank was to unmotivierend.
The maps are real this time larger fall than in its predecessors. It may happen that you now have to look the enemy longer. Annoyed it has not me, but a few more players on the cards Währe been a good idea.
The Spawnsystem (system that decides where the game re-creates you after your death) has come really rather unfortunate. So it can happen that you start a world away from the opponents, or just on their doorstep. And if the rise in rank is unmotivierender than its predecessors, I consider banal.
Offline can this time only 2 instead of 4 players participate, what pushed me mad. And again I ask myself: Why you can not ascend in rank in offline multiplayer? After MW3 I miss this option and hope to welcome you again sometime.
Absorbance: This mode is similar to a "wave" mode. In a world infested by aliens you have a drill destroy the mosques that breed. During your drill performs his work, grab yourself to countless aliens who must hold her from destroying the drill.
Here it is possible to offline to rise in rank and unlock new weapons (2 players are supported).
Conclusion: CoD fans resort to anyway, and who needs Acion on the colorful Nintendo console, is served here well. Who can not do anything with FPS games and the whole Batman hype, can smile at the game and leave the shelves when it looks at you from it.
So have fun while gambling!
Tobi - every day the same old story. ;)