Assassin's Creed Revelations feels like ACII and ACB with a exchanged story - but that's not so bad, because the gameplay works well and there were a lot of good elements from the previous parts retained. Complemented the developers have the hooked blade that makes the climbing even more fluid and the bombs but overestimated by around everywhere standing chests, boxes and bomb by collecting bomb parts from each corpse. Almost any task can also be done without bombs, these represent merely an alternative. The fights are at the end but more difficult because many guards can not be done at once. The handling of money now requires some planning, because due to the short running time of three days only little money is generated. Highlights of the game are clearly the Altair- and climbing missions - even the DLC is worth buying. The multiplayer, however, now appears to have died out - at no time I was able to teammates on Level Overall it shows the game's short development time (short story, little changes, almost identical graphics). Even some obvious bugs remained unaddressiert: guards are in the roof, the camera angle can not be more like a mission turn, infinite respawn a citizen who appears as a target, and there is the possibility in a crowd to submerge, although it passes under Ezio. For all fans of the series, it is nevertheless a must.