Porting the game from iOS or Android to the PC has been successful in any event. The game also sees on the PC rather well, which of course you do not triple-A title may be expected level. The control works amazingly well and the tutorial texts have been adapted to the PC version. (Not ala "Press Start" like some console ports.) The PC version now also has a German language edition that feel as good to very good person. In the game itself, it's mainly about always "erfarmen" new ship models and extensions to. To do this either leads missions, as people move, destroy opponents or transport of cargoes, farmt commodities, drives the main story forward a cute side element is in my opinion rather than really matter, or stealing commodities of other ships. There is both a rudimentary trade and reputation system, but these are very simple. Unfortunately there is no coherent world. In principle, the space consists of many individual areas with space stations, which unfortunately still relatively the same appearance. (There are for each race (Terran example, Nivelianer) different designs, within the races to see the space stations is always very similar.) I can recommend the game to the people who attach no great importance to the story and graphic, which is really nice, but like a good gameplay. That's why the game objective is mediocre, yet it make me a lot of fun.