"Far Cry 2" has been hyped and has fallen deep in the end.
Were the expectations too high? -Maybe, But what Ubisoft is delivers here
almost an impertinence, and leaves open the question of how to equal the developers
not get more out of the great basic idea.
The idea of a free-roaming kreeieren, impressive scenery and this with the
to connect playful facets of a classic first-person shooter, worked
already the predecessor already really good.
However, what is now coming out in the second part of gameplay consuming endurance sports.
The error has been made sounds so simple on, however, is so serious,
that it makes the game almost unplayable.
The card is so gigantic that it takes an eternity to them to
scour.
For all this, order taking and order target are almost always at the
opposite ends of the gigantic scenery.
Ie engine and with Jeep or car the map from north to south, from
Traversed east to west.
Again, this would only partly annoying, if not for all felt a 100m
Nest with opposition, and also extremely combative, militias were to find that there
defeat is considered to continue the odyssey.
The bad thing is also that a destroyed checkpoint after a few
Minutes will be occupied with new opponents, who must now fight again.
So you struggle through the beautiful, yet too large landscape
and fought the enemy over and over again without rhyme or reason.
Where "Far Cry 2" optically become such a beautiful game.
The players are realistic day and night cycles commanded kilometers wide
Steppe or deepest jungle with Topanimationen.
A notable example is the developers, the element "fire".
This can be used thanks to the extremely realistic implementation even as a weapon,
because in "Far Cry 2" burning everything in reality could catch fire.
In addition, the spreading of the fire is dependent on wind and thus at a
gathering storm is unpredictable.
Overall, the fight scenes are more than mature and bring thanks elements
as the fire described above or a weapon with stoppages, always
again change into combat action.
Had been more effort in terms of storyline and structure of the card so would
"Far Cry 2" which may be what was initially expected - the game of 2008.
Unfortunately, the result is sobering and takes your game in no time.