The player has again the choice of many charming riders, including, of course, Mario, his brother Luigi, Princess Peach, Wario and Bowser the archenemies and the small mushrooms Toad, which differ, inter alia, in accelerating, the pace and quality drift apart. And because the drivers do not hide during the race, unlike normal "racing games behind a windshield and is therefore always the faces have a view, you can reference to the facial expressions and gestures to witness the anger over the defeat and the happiness in the success directly, which of course the sympathy to the figures highlights.
If you have made the choice for a figure, yet one can choose one of the numerous game modes. Therefore, near the driving time and the Grand Prix, which each consist of four routes, including even the "Insignienraserei" in which you have to collect distributed on routes medals as soon as possible and the "Ballonbalgerei", where it matters, the opponent to meet with numerous "weapons" to choose from. And speaking of "weapons": Would victory or defeat depend only on the driving skills, so this would be waaaay too boring ;-) Therefore into warring factions with banana peels (= on this one slip out), tortoise shells (= the red track one, the blue are particularly nasty and hunt without mercy the winners) and lightning (= all other drivers are tiny and therefore animal slowly) or it turns into a cannonball and is lightning fast. And that is absolutely essential to the very varied pistes, including a gorgeous sandy beach, a desert landscape, a swamp area and a worn car pinball table are, especially in the higher racing classes in order to dash finishing line first can.
In addition to the single player mode is "Mario Kart" course for great multiplayer fun so you can compete against other DS owners, with only one module is required! I think that's very commendable and should really be handled by every game! Just like the candy that even though the counterparty the game call their own, thus are more routes available and all a driver can choose - otherwise you have to settle for Shy Guy.
And now a few words about the technique: On the top screen, the racing will play while you can read on the bottom next to the map or the current standings and you also see what items have just been given the opponent and you then on can adjust a possible danger in the form of a red turtle. The graphics has strong edges fibrillation, but it flits smoothly without any jerkiness on the screen is very colorful and just plain fun. The upbeat music underpins the positive mood and the controller works 1a. In this context, I find it to mention positive that you indeed can navigate through the menus with the touch screen, but was waived more gimmicks in this direction - it would also have to fool around the middle of the racing fray there anything on the touch screen. Similarly, the micro goes unnoticed in this game.
Especially on the DS the appearance of a "Mario Kart" -Ablegers is very important because while can be found on the PSP a lot of high-caliber as "Ridge Racer" or "Wipeout Pure", it looked on the Nintendo handheld in the genre to date bad. But this is now, fortunately, otherwise: "Mario Kart DS" is pure fun and should be in every DS-collection! Buy!
Summary
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Pro:
+ Simply fun
+ Happy mood by colorful appearance and suitable music
+ Lots of varied routes
+ Multiplayer hammer - and with only one module!
+ Many racing modes
+ Goodies for free play (eg additional drivers)
Cons:
- Graphic flickers partially very strong
- The blue turtle shell rob me last nerve * g *